Title | DOI | Journal |
---|---|---|
Engineering of Augmented Reality-Based Information Systems: Design and Implementation for Intralogistics Services | 10.1007/S12599-019-00575-6 | BISE |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | 10.1007/978-3-030-21290-2_26 | CAiSE |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | 10.1007/978-3-642-38490-5_22 | CAiSE |
ProcessCity: Visualizing Business Processes as City Metaphor | 10.1007/978-3-030-21297-1_18 | CAiSE |
UBBA: Unity Based BPMN Animator | 10.1007/978-3-030-21297-1_1 | CAiSE |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | 10.1007/978-3-319-19069-3_11 | CAiSE |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | ceur-ws.org/Vol-855/paper8 | CAiSE |
Virtual Prototyping: Evaluating the Digital Twin Based Virtual Factory for New Product Introduction | 10.7250/csimq.2021-29.01 | CISMQ |
A model-based approach for data integration to improve maintenance management by mixed reality | 10.1016/j.compind.2013.01.002 | Computers in Industry |
A new AR authoring tool using depth maps for industrial procedures | 10.1016/j.compind.2013.06.012 | Computers in Industry |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | 10.1016/j.compind.2020.103229 | Computers in Industry |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | 10.1016/j.compind.2018.08.007 | Computers in Industry |
An Augmented Reality inspection tool to support workers in Industry 4.0 environments | 10.1016/j.compind.2021.103412 | Computers in Industry |
Augmented reality via expert demonstration authoring (AREDA) | 10.1016/j.compind.2018.04.021 | Computers in Industry |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | 10.1016/j.compind.2020.103208 | Computers in Industry |
Process training for industrial organisations using 3D environments: An empirical analysis | 10.1016/j.compind.2020.103346 | Computers in Industry |
Business Process Modelling as Serious Game: Findings from a Field Study | aisel.aisnet.org/ecis2018_rp/165 | ECIS |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | aisel.aisnet.org/ecis2021_rp/151/ | ECIS |
Development framework for context-aware augmented reality applications | 10.1145/3393672.3398640 | ECIS |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | aisel.aisnet.org/ecis2021_rp/112 | ECIS |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | 10.18417/EMISA.13.18 | EMISAJ |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | 10.1007/978-3-030-20618-5_8 | EMMSAD |
Conceptual Modeling for Virtual Reality | - | ER |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | ceur-ws.org/Vol-2958/paper9 | ER |
Collaborative Software Modeling in Virtual Reality | 10.1109/MODELS50736.2021.00034 | MoDELS |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | 10.1007/978-3-540-75209-7_17 | MoDELS |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | 10.1007/978-3-030-63479-7_14 | PoEM |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | 10.1007/s10270-020-00859-6 | SoSyM |
Modelling on mobile devices: A systematic mapping study | 10.1007/s10270-021-00897-8 | SoSyM |
Design and Evaluation of a Smart-Glasses-based Service Support System | aisel.aisnet.org/wi2017/track02/paper/5/ | WI |
Title | DOI | Journal |
---|---|---|
UBBA: Unity Based BPMN Animator | 10.1007/978-3-030-21297-1_1 | CAiSE |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | - | CAINE |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | 10.24251/HICSS.2019.215 | HICSS |
A novel context-aware augmented reality framework for maintenance systems | 10.3233/AIS-170435 | Journal of Ambient Intelligence and Smart Environments |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | dbis.eprints.uni-ulm.de/1153/1/BPM_to_Go_P15 | Internet of Things Process of Everything BPM Everywhere |
Visualizing Business Process Models on Virtual Reality Screens | 10.18420/MUC2018-MCI-0342 | MuC |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | 10.24251/HICSS.2019.938 | HICSS |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | 10.1016/j.knosys.2021.107954 | Knowledge-Based Systems |
Model-driven development of augmented reality-based editors for domain specific languages | mifav.uniroma2.it/inevent/events/idea2010/doc/45_11 | IxD&A |
A Method for Developing 3D User Interfaces of Information Systems | 10.1007/978-1-4020-5820-2_7 | Computer-Aided Design of User Interfaces |
Mixed reality cyber-physical systems control and workflow composition | 10.1145/3152832.3157808 | International Conference on Mobile and Ubiquitous |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | 10.1007/978-3-030-20618-5_8 | EMMSAD |
Workflow-based Setup of Smart Devices in Mixed Reality | 10.1145/3365871.3365909 | IoT |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | 10.1007/s10270-020-00859-6 | SoSyM |
A 3D Visualization Approach for Process Training in Office Environments | 10.1007/978-3-319-48472-3_24 | OTM |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | 10.1007/978-3-030-21290-2_26 | CAiSE |
Process training for industrial organisations using 3D environments: An empirical analysis | 10.1016/j.compind.2020.103346 | Computers in Industry |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | 10.1007/978-1-84882-733-2_10 | The Engineering of Mixed Reality Systems |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | 10.1016/j.aucc.2012.02.005 | Australian Critical Care |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | 10.2312/EGVE/JVRC11/067-074 | EuroVR |
Semantic modeling of Virtual Environments using MASCARET | 10.1109/SEARIS.2012.6231174 | SEARIS |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | 10.1145/3531056.3542784 | FAMESCE |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | 10.1016/j.rcim.2019.05.004 | Robotics and Computer-Integrated Manufacturing |
Augmented reality maintenance demonstrator and associated modelling | 10.1109/VR.2015.7223429 | VR |
Compiling VR/AR Trainings from Business Process Models | 10.1109/ISMAR-Adjunct.2019.00-51 | ISMAR-Adjunct |
Development of a prototype for Smart Glasses-based process modelling | 978-3-88579-674-9 | Modellierung |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | 10.18417/EMISA.13.18 | EMISAJ |
Mobile Service Support based on Smart Glasses | aisel.aisnet.org/jitta/vol20/iss1/4/ | JOURNAL OF INFORMATION TECHNOLOGY THEORY AND APPLICATION |
3D representation of business process models | 20.500.12116/23619 | MobIS |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | 10.1007/978-3-030-63479-7_14 | PoEM |
On Generating Virtual Worlds from Domain Ontologies | - | Conference on Multi-Media Modeling |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | ceur-ws.org/Vol-97/IVEVAFinal_S1_01 | IVEVA |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | 10.1007/11575863_145 | OTM |
Conceptual Modeling of Articulated Bodies in Virtual Environments | 978-963-8046-63-5 | International Conference on Virtual Systems and Multimedia |
Conceptual Modeling for Virtual Reality | - | ER |
Intelligent Augmented Reality Training for Assembly Tasks | 10.1007/978-3-642-39112-5_55 | Artificial Intelligence in Education |
Intelligent Augmented Reality Training for Motherboard Assembly | 10.1007/s40593-014-0032-x | International Journal of Artificial Intelligence in Education |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | 10.1109/SEARIS.2014.7152798 | SEARIS |
3D visualization for software development | 10.1109/ICWS.2004.1314802 | IEEE International Conference on Web Services |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | 10.1007/978-3-030-87595-4_14 | AVR |
A model-based approach for data integration to improve maintenance management by mixed reality | 10.1016/j.compind.2013.01.002 | Computers in Industry |
Authoring of a mixed reality assembly instructor for hierarchical structures | 10.1109/ISMAR.2003.1240707 | ISMAR |
Virtual Environment Visualisation of Executable Business Process Models | 10.4018/978-1-61520-631-5 | Virtual Technologies for Business and Industrial Applications: Innovative and Synergistic Approaches |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | 10.1109/CW.2012.18 | Cyberworlds |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | 10.1007/978-3-642-38490-5_22 | CAiSE |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | 10.1007/978-3-662-45563-0_3 | COOPIS |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | 10.5220/0004668101140121 | Information Visualization Theory and Applications |
Collaborative Business Process Modeling Using 3D Virtual Environments | aisel.aisnet.org/amcis2010/249 | AMCIS |
A Prototype Augmented Reality Collaborative Process Modelling Tool | ceur-ws.org/Vol-820/Demo5 | BPM |
Using virtual worlds for collaborative business process modeling | 10.1108/14637151111136414 | BPM |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | ceur-ws.org/Vol-855/paper8 | CAiSE |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | - | APCCM |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | 10.1007/978-3-319-17542-3_7 | Book |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | 10.1007/978-3-319-19069-3_11 | CAiSE |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | 10.1016/j.is.2016.01.005 | Information Systems |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | 10.1016/j.is.2017.01.004 | Information Systems |
Conceptual modelling in 3D virtual worlds for process communication | - | APCCM |
3D visualisation of code structures in Java software systems | 10.1145/1148493.1148515 | SoftVis |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | 10.1109/ICSE-NIER52604.2021.00020 | ICSE |
MASCARET: pedagogical multi-agents systems for virtual environment for training | 10.1109/CYBER.2003.1253485 | International Conference on Cyberworlds |
MASCARET: creating virtual learning environments from system modelling | 10.1117/12.2008186 | IS&T/SPIE Electronic Imaging |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | 10.5220/0004845803010308 | ICCSE |
Semantic Representation of Domain Knowledge for Professional VR Training | 10.52825/bis.v1i.64 | BIS |
An Overview of 3D Software Visualization | 10.1109/TVCG.2008.86 | IEEE Transactions on Visualization and Computer Graphics |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | aisel.aisnet.org/isd2014/proceedings2021/hci/6/ | ISD |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | 10.1097/01.sla.0000151982.85062.80 | Annals of Surgery |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | 10.1109/HICSS.2005.239 | HICSS |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | 10.5220/0001976102530258 | International Conference on Computer Supported Education |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | 10.1145/1889863.1889912 | VRST |
Developing a virtual-world simulation | 10.1145/1987993.1988007 | SEHC |
MeRiTS: Simulation-Based Training for Healthcare Professionals | 10.3233/978-1-60750-706-2-125 | Medecine Meets Virtual Reality |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | 10.1.1.88.8432 | Proceedings of Virtual Concept |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | 10.1016/j.compind.2020.103208 | Computers in Industry |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | 10.1109/TALE.2018.8615288 | TALE |
Statechart modelling of interactive gesture-based applications | - | INTERACT |
Ontology based approach to development of augmented reality applications | 10.1109/TELFOR48224.2019.8971208 | TELFOR |
An Ontology for Semantic Representation of an Urban Virtual Environment | hal.archives-ouvertes.fr/hal-00903983 | HAL |
An ontology-based framework for automated code generation of Web AR applications | 10.5937/telfor2001067q | TELFOR |
Authoring Mixed Reality — A Component and Framework-Based Approach | 10.1007/978-0-387-35660-0_49 | IWEC |
Designing Augmented Reality Workflows for Care Specific Tasks | 10.1145/3473856.3474033 | MuC |
A survey of business process simulation visualization | 10.1109/ICQR2MSE.2012.6246184 | International Conference on Quality, Reliability, Risk, Maintenance, and Safety Engineering |
Notational Support for the Design of Augmented Reality Systems | 10.1007/3-540-36235-5_6 | international Workshop on Interactive Systems. Design, Specification, and Verification |
Business Process Management of Virtual Enterprise based on Augmented Reality | ceur-ws.org/Vol-2851/paper39 | ITPM |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | 10.1017/pds.2022.162 | Proceedings of the Design Society |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | 10.1145/1409720.1409737 | SoftVis |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | 10.1057/ivs.2009.9 | Information Visualization |
Three Dimensional UML Using Force Directed Layout | 10.5555/564040.564050 | APVIS |
A 3D-Navigator for Business Process Models | 10.1007/978-3-642-36285-9_74 | BPM |
3D Support for Business Process Simulation | 10.1109/COMPSAC.2009.20 | Annual IEEE International Computer Software and Applications Conference |
3D gadgets for business process visualization---a case study | 10.1145/330160.330238 | VRML |
A Model-based Framework for Context-aware Augmented Reality Applications | 10.18573/book3.am | INTERACT |
Collaborative Software Modeling in Virtual Reality | 10.1109/MODELS50736.2021.00034 | MoDELS |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | 10.1109/VL/HCC51201.2021.9576372 | VL/HCC |
A Context-aware Virtual Reality First Aid Training Application | 10.1145/3340764.3349525 | MuC |
Development framework for context-aware augmented reality applications | 10.1145/3393672.3398640 | ECIS |
Model-Based Product Configuration in Augmented Reality Applications | 10.1007/978-3-030-64266-2_5 | HCSE |
On the Development of Context-Aware Augmented Reality Applications | 10.1007/978-3-030-46540-7_11 | INTERACT |
ProConAR: A Tool Support for Model-Based AR Product Configuration | 10.1007/978-3-030-64266-2_14 | HCSE |
VR Training for Warehouse Management | 10.1145/3385956.3422106 | VRST |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | 10.1016/j.compind.2018.08.007 | Computers in Industry |
Development of an augmented reality-based process management system: The case of a natural gas power plant | 10.1080/24725854.2022.2034195 | IISE Transactions |
Jacob - An Animated Instruction Agent in Virtual Reality | 10.1007/3-540-40063-X_69 | ICMI |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | 10.1109/ISMAR-Adjunct51615.2020.00070 | ISMAR-Adjunct |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | 10.1109/SVR51698.2020.00042 | SVR |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | 10.1109/VISSOFT.2017.19 | VISSOFT |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | ceur-ws.org/Vol-2958/paper9 | ER |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | ceur-ws.org/Vol-3121/paper11 | AAAI MAKE |
RUBE: a customized 2D and 3D modeling framework for simulation | 10.1109/WSC.2003.1261492 | Winter Simulation Conference |
3D behavioral model design for simulation and software engineering | 10.1145/330160.330164 | VRML |
Building Contextual Augmented Reality Environments with semantics | 10.1109/VSMM.2014.7136656 | VSMM |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | 10.1016/j.procs.2014.08.134 | KES |
Conceptual knowledge-based modeling of interactive 3D content | 10.1007/s00371-014-1011-9 | The Visual Computer |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | 10.1111/cgf.13083 | Computer Graphics Forum |
Inference-based creation of synthetic 3D content with ontologies | 10.1007/s11042-018-6788-5 | Multimedia Tools and Applications |
Visualizing Multiple Process Attributes in one 3D Process Representation | 10.48550/arXiv.1903.00283 | arxiv |
Process Attribute Visualization in 3D and Virtual Reality | ceur-ws.org/Vol-2420/papeDT14 | BPM |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | 10.1142/S0218843020500070 | International Journal of Cooperative Information Systems |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | 10.1007/978-3-030-85440-9_8 | BPM |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | 10.1016/j.compind.2020.103229 | Computers in Industry |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | 10.1145/3167020.3167039 | MEDES |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | 10.1145/345513.345358 | AVI00 |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | 10.1109/IHMSC.2019.00039 | IHMSC |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | 2308-4375 | eKNOW |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | 10.1007/978-3-030-94343-1_29 | BPM |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | 10.1017/dsd.2020.158 | DESIGN |
Visualizing live software systems in 3D | 10.1145/1148493.1148501 | SoftVis |
Analysis and design of object-oriented software using multidimensional UML | 10.1145/2809563.2809564 | i-KNOW |
Software Model Creation with Multidimensional UML | 10.1007/978-3-319-24315-3_35 | WCC |
AMIRE - authoring mixed reality | 10.1109/ART.2002.1107008 | IEEE International Augmented Reality Toolkit Workshop |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | 10.5220/0006529102060215 | International Symposium on Business Modeling and Software Design |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | 10.1007/978-3-319-94214-8_7 | BMSD |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | 10.1145/3229087 | HCI |
3D Progressive Education Environment for S-BPM | 10.1007/978-3-319-06191-7_14 | S-BPM ONE - Application Studies and Work in Progress |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | 10.1609/aaai.v28i2.19023 | IAAI |
X3D-UML: 3D UML State Machine Diagrams | 10.1007/978-3-540-87875-9_19 | Model Driven Engineering Languages and Systems |
X3D-UML: 3D UML Mechatronic Diagrams | 10.1109/ASWEC.2010.14 | Australian Software Engineering Conference |
X3D-UML: enabling advanced UML visualisation through X3D | 10.1145/1050491.1050511 | Web3D |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | 10.1016/j.procs.2014.03.101 | Procedia Computer Science |
A pragmatic approach to augmented reality authoring | 10.1109/ISMAR.2002.1115093 | ISMAR |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | - | SEKE |
Modeling Augmented Reality User Interfaces with SSIML/AR | 10.4304/jmm.1.3.13-22 | Journal of Multimedia |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | 10.1007/978-3-540-75209-7_17 | MoDELS |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | https://www.db-thueringen.de/receive/dbt_mods_00033242 | ILMENAU SCIENTIFIC COLLOQUIUM |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | 10.1115/DETC2018-85223 | ASME |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | 10.21278/IDC.2018.0382 | DESIGN |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | 2220-4342 | ICED |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | 10.1017/dsi.2019.208 | International Conference on Engineering Design |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | 10.1109/ICALT.2019.00107 | ICALT |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | 10.1007/11767589_25 | ICATPN |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | 20.500.12116/17226 | INFORMATIK |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | ceur-ws.org/Vol-2097/paper15 | EMISA |
Integration of Augmented Reality into Professional Care Processes | 10.18420/MUC2018-WS07-0467 | MuC |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | 10.18420/MUC2019-WS-623 | MuC |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | 10.1017/dsd.2020.41 | DESIGN |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | 10.1145/2338714.2338742 | Web3D |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | 10.1109/RESACS.2018.00013 | RESACS |
Model-based training of manual procedures in automated production systems | 10.1016/j.mechatronics.2018.05.010 | Mechatronics |
Immersive authoring of Tangible Augmented Reality content: A user study | 10.1016/j.jvlc.2008.07.001 | Journal of Visual Languages & Computing |
3D-Visualization of Petri Net Models: Concept and Realization | 10.1007/978-3-540-27793-4_27 | ICATPN |
Immersive Process Model Exploration in Virtual Reality | 10.1109/TVCG.2020.2973476 | IEEE Transactions on Visualization and Computer Graphics |
Virtual but visible software | 10.1109/IV.2000.859756 | IEEE International Conference on Information Visualization |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | ceur-ws.org/Vol-2978/saerocon-paper8 | ECSA |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | aisel.aisnet.org/ecis2021_rp/112 | ECIS |
VisAr3D: an innovative 3D visualization of UML models | 10.1145/2889160.2889199 | ICSE |
Gamified Virtual Reality for Program Code Structure Comprehension | 10.20870/IJVR.2017.17.2.2894 | International Journal of Virtual Reality |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | 10.1109/VR.2005.8 | VR |
Workflow ART: a framework for multidimensional workflow analysis | 10.1080/17517575.2012.688220 | Enterprise Information Systems |
Enabling Collaborative Business Process Elicitation in Virtual Environments | 10.1007/978-3-030-52306-0_27 | BMSD |
Virtual Reality in Model Based Systems Engineering: A Review Paper | 10.1007/978-3-030-60703-6_25 | HCI |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | 10.1002/sys.21284 | SE |
Visualizing Software in an Immersive Virtual Reality Environment | 10.1.1.446.550 | ICSE |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | 10.1007/978-3-319-94214-8_6 | BMSD |
Design and Evaluation of a Smart-Glasses-based Service Support System | aisel.aisnet.org/wi2017/track02/paper/5/ | WI |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | 10.1007/978-3-030-52306-0_14 | BMSD |
An authorable context-aware augmented reality system to assist the maintenance technicians | 10.1007/s00170-012-4451-2 | The International Journal of Advanced Manufacturing Technology |
A context-aware augmented reality assisted maintenance system | 10.1080/0951192X.2013.874589 | International Journal of Computer Integrated Manufacturing |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | 10.1016/j.aei.2016.05.004 | Advanced Engineering Informatics |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | 10.1007/978-3-030-24854-3_11 | BMSD |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | 10.1007/978-3-030-79976-2_3 | BMSD |
Ontology-Driven Generation of Interactive 3D Worlds | 10.1109/INFOTEH48170.2020.9066274 | INFOTEH |
SSIML: designing structure and application integration of 3D scenes | 10.1145/1050491.1050493 | Web3D |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | aisel.aisnet.org/ecis2021_rp/151/ | ECIS |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | 10.1115/1.4051054 | Journal of Computing and Information Science in Engineering |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | 10.20870/IJVR.2021.1.1.4797 | VRIC |
Business Process Modelling as Serious Game: Findings from a Field Study | aisel.aisnet.org/ecis2018_rp/165 | ECIS |
CARL: A Language for Modelling Contextual Augmented Reality Environments | 10.1007/978-3-642-54734-8_21 | Technological Innovation for Collective Awareness Systems |
Semantic model for distributed augmented reality services | 10.1145/3055624.3077121 | Web3D |
Large-scale distributed semantic augmented reality services – A performance evaluation | 10.1016/j.gmod.2019.101027 | Graphical Models |
ProcessCity: Visualizing Business Processes as City Metaphor | 10.1007/978-3-030-21297-1_18 | CAiSE |
Animated UML as a 3d-illustration for teaching OOP | 10.1.1.3.9872 | citesheer |
Petri net-based VR model interactive behaviour specification and control for maintaining training | 10.1080/09511920802199838 | International Journal of Computer Integrated Manufacturing |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | aisel.aisnet.org/wi2019/track03/papers/10 | Internationale Tagung Wirtschaftsinformatik |
Towards a Virtual Reality-based Process Elicitation System | 20.500.12116/33142 | EC-TEL |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | 10.1109/ISM.2005.109 | ISM |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | 10.1109/VR.2006.123 | 3DUI |
SSIML/Components: a visual language for the abstract specification of 3D components | 10.1145/1122591.1122610 | Web3D |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | 10.1007/11890881_6 | Interactive Technologies and Sociotechnical Systems |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | 10.1109/ICMLC.2006.258811 | ICMLC |
Modeling Interactive Augmented Reality Environments | 10.1007/978-1-4471-2497-9_6 | Interactive 3D Multimedia Content |
Specifying generic depictions of language constructs for 3D visual languages | 10.1109/VLHCC.2013.6645258 | VL/HCC |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | 10.1.1.259.2148 | DMS |
Journal and Title | nPapers |
---|---|
3DUI | 1 |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | 1 |
AAAI MAKE | 1 |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | 1 |
Advanced Engineering Informatics | 1 |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | 1 |
AMCIS | 1 |
Collaborative Business Process Modeling Using 3D Virtual Environments | 1 |
Annals of Surgery | 1 |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | 1 |
Annual IEEE International Computer Software and Applications Conference | 1 |
3D Support for Business Process Simulation | 1 |
APCCM | 2 |
Conceptual modelling in 3D virtual worlds for process communication | 1 |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | 1 |
APVIS | 1 |
Three Dimensional UML Using Force Directed Layout | 1 |
Artificial Intelligence in Education | 1 |
Intelligent Augmented Reality Training for Assembly Tasks | 1 |
arxiv | 1 |
Visualizing Multiple Process Attributes in one 3D Process Representation | 1 |
ASME | 1 |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | 1 |
Australian Critical Care | 1 |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | 1 |
Australian Software Engineering Conference | 1 |
X3D-UML: 3D UML Mechatronic Diagrams | 1 |
AVI00 | 1 |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | 1 |
AVR | 1 |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | 1 |
BIS | 1 |
Semantic Representation of Domain Knowledge for Professional VR Training | 1 |
BMSD | 6 |
Enabling Collaborative Business Process Elicitation in Virtual Environments | 1 |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | 1 |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | 1 |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | 1 |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | 1 |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | 1 |
Book | 1 |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | 1 |
BPM | 6 |
A 3D-Navigator for Business Process Models | 1 |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | 1 |
A Prototype Augmented Reality Collaborative Process Modelling Tool | 1 |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | 1 |
Process Attribute Visualization in 3D and Virtual Reality | 1 |
Using virtual worlds for collaborative business process modeling | 1 |
CAINE | 1 |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | 1 |
CAiSE | 6 |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | 1 |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | 1 |
ProcessCity: Visualizing Business Processes as City Metaphor | 1 |
UBBA: Unity Based BPMN Animator | 1 |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | 1 |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | 1 |
citesheer | 1 |
Animated UML as a 3d-illustration for teaching OOP | 1 |
Computer Graphics Forum | 1 |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | 1 |
Computer-Aided Design of User Interfaces | 1 |
A Method for Developing 3D User Interfaces of Information Systems | 1 |
Computers in Industry | 5 |
A model-based approach for data integration to improve maintenance management by mixed reality | 1 |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | 1 |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | 1 |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | 1 |
Process training for industrial organisations using 3D environments: An empirical analysis | 1 |
Conference on Multi-Media Modeling | 1 |
On Generating Virtual Worlds from Domain Ontologies | 1 |
COOPIS | 1 |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | 1 |
Cyberworlds | 1 |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | 1 |
DESIGN | 3 |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | 1 |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | 1 |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | 1 |
DMS | 1 |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | 1 |
ECIS | 4 |
Business Process Modelling as Serious Game: Findings from a Field Study | 1 |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | 1 |
Development framework for context-aware augmented reality applications | 1 |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | 1 |
ECSA | 1 |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | 1 |
EC-TEL | 1 |
Towards a Virtual Reality-based Process Elicitation System | 1 |
eKNOW | 1 |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | 1 |
EMISA | 1 |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | 1 |
EMISAJ | 1 |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | 1 |
EMMSAD | 1 |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | 1 |
Enterprise Information Systems | 1 |
Workflow ART: a framework for multidimensional workflow analysis | 1 |
ER | 2 |
Conceptual Modeling for Virtual Reality | 1 |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | 1 |
EuroVR | 1 |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | 1 |
FAMESCE | 1 |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | 1 |
Graphical Models | 1 |
Large-scale distributed semantic augmented reality services – A performance evaluation | 1 |
HAL | 1 |
An Ontology for Semantic Representation of an Urban Virtual Environment | 1 |
HCI | 2 |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | 1 |
Virtual Reality in Model Based Systems Engineering: A Review Paper | 1 |
HCSE | 2 |
Model-Based Product Configuration in Augmented Reality Applications | 1 |
ProConAR: A Tool Support for Model-Based AR Product Configuration | 1 |
HICSS | 3 |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | 1 |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | 1 |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | 1 |
IAAI | 1 |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | 1 |
ICALT | 1 |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | 1 |
ICATPN | 2 |
3D-Visualization of Petri Net Models: Concept and Realization | 1 |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | 1 |
ICCSE | 1 |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | 1 |
ICED | 1 |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | 1 |
ICMI | 1 |
Jacob - An Animated Instruction Agent in Virtual Reality | 1 |
ICMLC | 1 |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | 1 |
ICSE | 3 |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | 1 |
VisAr3D: an innovative 3D visualization of UML models | 1 |
Visualizing Software in an Immersive Virtual Reality Environment | 1 |
IEEE International Augmented Reality Toolkit Workshop | 1 |
AMIRE - authoring mixed reality | 1 |
IEEE International Conference on Information Visualization | 1 |
Virtual but visible software | 1 |
IEEE International Conference on Web Services | 1 |
3D visualization for software development | 1 |
IEEE Transactions on Visualization and Computer Graphics | 2 |
An Overview of 3D Software Visualization | 1 |
Immersive Process Model Exploration in Virtual Reality | 1 |
IHMSC | 1 |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | 1 |
IISE Transactions | 1 |
Development of an augmented reality-based process management system: The case of a natural gas power plant | 1 |
i-KNOW | 1 |
Analysis and design of object-oriented software using multidimensional UML | 1 |
ILMENAU SCIENTIFIC COLLOQUIUM | 1 |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | 1 |
INFORMATIK | 1 |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | 1 |
Information Systems | 2 |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | 1 |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | 1 |
Information Visualization | 1 |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | 1 |
Information Visualization Theory and Applications | 1 |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | 1 |
INFOTEH | 1 |
Ontology-Driven Generation of Interactive 3D Worlds | 1 |
INTERACT | 3 |
A Model-based Framework for Context-aware Augmented Reality Applications | 1 |
On the Development of Context-Aware Augmented Reality Applications | 1 |
Statechart modelling of interactive gesture-based applications | 1 |
Interactive 3D Multimedia Content | 1 |
Modeling Interactive Augmented Reality Environments | 1 |
Interactive Technologies and Sociotechnical Systems | 1 |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | 1 |
International Conference on Computer Supported Education | 1 |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | 1 |
International Conference on Cyberworlds | 1 |
MASCARET: pedagogical multi-agents systems for virtual environment for training | 1 |
International Conference on Engineering Design | 1 |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | 1 |
International Conference on Mobile and Ubiquitous | 1 |
Mixed reality cyber-physical systems control and workflow composition | 1 |
International Conference on Quality, Reliability, Risk, Maintenance, and Safety Engineering | 1 |
A survey of business process simulation visualization | 1 |
International Conference on Virtual Systems and Multimedia | 1 |
Conceptual Modeling of Articulated Bodies in Virtual Environments | 1 |
International Journal of Artificial Intelligence in Education | 1 |
Intelligent Augmented Reality Training for Motherboard Assembly | 1 |
International Journal of Computer Integrated Manufacturing | 2 |
A context-aware augmented reality assisted maintenance system | 1 |
Petri net-based VR model interactive behaviour specification and control for maintaining training | 1 |
International Journal of Cooperative Information Systems | 1 |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | 1 |
International Journal of Virtual Reality | 1 |
Gamified Virtual Reality for Program Code Structure Comprehension | 1 |
International Symposium on Business Modeling and Software Design | 1 |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | 1 |
international Workshop on Interactive Systems. Design, Specification, and Verification | 1 |
Notational Support for the Design of Augmented Reality Systems | 1 |
Internationale Tagung Wirtschaftsinformatik | 1 |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | 1 |
Internet of Things Process of Everything BPM Everywhere | 1 |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | 1 |
IoT | 1 |
Workflow-based Setup of Smart Devices in Mixed Reality | 1 |
IS&T/SPIE Electronic Imaging | 1 |
MASCARET: creating virtual learning environments from system modelling | 1 |
ISD | 1 |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | 1 |
ISM | 1 |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | 1 |
ISMAR | 2 |
A pragmatic approach to augmented reality authoring | 1 |
Authoring of a mixed reality assembly instructor for hierarchical structures | 1 |
ISMAR-Adjunct | 2 |
Compiling VR/AR Trainings from Business Process Models | 1 |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | 1 |
ITPM | 1 |
Business Process Management of Virtual Enterprise based on Augmented Reality | 1 |
IVEVA | 1 |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | 1 |
IWEC | 1 |
Authoring Mixed Reality — A Component and Framework-Based Approach | 1 |
IxD&A | 1 |
Model-driven development of augmented reality-based editors for domain specific languages | 1 |
Journal of Ambient Intelligence and Smart Environments | 1 |
A novel context-aware augmented reality framework for maintenance systems | 1 |
Journal of Computing and Information Science in Engineering | 1 |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | 1 |
JOURNAL OF INFORMATION TECHNOLOGY THEORY AND APPLICATION | 1 |
Mobile Service Support based on Smart Glasses | 1 |
Journal of Multimedia | 1 |
Modeling Augmented Reality User Interfaces with SSIML/AR | 1 |
Journal of Visual Languages & Computing | 1 |
Immersive authoring of Tangible Augmented Reality content: A user study | 1 |
KES | 1 |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | 1 |
Knowledge-Based Systems | 1 |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | 1 |
Mechatronics | 1 |
Model-based training of manual procedures in automated production systems | 1 |
Medecine Meets Virtual Reality | 1 |
MeRiTS: Simulation-Based Training for Healthcare Professionals | 1 |
MEDES | 1 |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | 1 |
MobIS | 1 |
3D representation of business process models | 1 |
Model Driven Engineering Languages and Systems | 1 |
X3D-UML: 3D UML State Machine Diagrams | 1 |
Modellierung | 1 |
Development of a prototype for Smart Glasses-based process modelling | 1 |
MoDELS | 2 |
Collaborative Software Modeling in Virtual Reality | 1 |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | 1 |
MuC | 5 |
A Context-aware Virtual Reality First Aid Training Application | 1 |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | 1 |
Designing Augmented Reality Workflows for Care Specific Tasks | 1 |
Integration of Augmented Reality into Professional Care Processes | 1 |
Visualizing Business Process Models on Virtual Reality Screens | 1 |
Multimedia Tools and Applications | 1 |
Inference-based creation of synthetic 3D content with ontologies | 1 |
OTM | 2 |
A 3D Visualization Approach for Process Training in Office Environments | 1 |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | 1 |
PoEM | 1 |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | 1 |
Procedia Computer Science | 1 |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | 1 |
Proceedings of the Design Society | 1 |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | 1 |
Proceedings of Virtual Concept | 1 |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | 1 |
RESACS | 1 |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | 1 |
Robotics and Computer-Integrated Manufacturing | 1 |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | 1 |
S-BPM ONE - Application Studies and Work in Progress | 1 |
3D Progressive Education Environment for S-BPM | 1 |
SE | 1 |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | 1 |
SEARIS | 2 |
Semantic modeling of Virtual Environments using MASCARET | 1 |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | 1 |
SEHC | 1 |
Developing a virtual-world simulation | 1 |
SEKE | 1 |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | 1 |
SoftVis | 3 |
3D visualisation of code structures in Java software systems | 1 |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | 1 |
Visualizing live software systems in 3D | 1 |
SoSyM | 1 |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | 1 |
SVR | 1 |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | 1 |
TALE | 1 |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | 1 |
Technological Innovation for Collective Awareness Systems | 1 |
CARL: A Language for Modelling Contextual Augmented Reality Environments | 1 |
TELFOR | 2 |
An ontology-based framework for automated code generation of Web AR applications | 1 |
Ontology based approach to development of augmented reality applications | 1 |
The Engineering of Mixed Reality Systems | 1 |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | 1 |
The International Journal of Advanced Manufacturing Technology | 1 |
An authorable context-aware augmented reality system to assist the maintenance technicians | 1 |
The Visual Computer | 1 |
Conceptual knowledge-based modeling of interactive 3D content | 1 |
Virtual Technologies for Business and Industrial Applications: Innovative and Synergistic Approaches | 1 |
Virtual Environment Visualisation of Executable Business Process Models | 1 |
VISSOFT | 1 |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | 1 |
VL/HCC | 2 |
Specifying generic depictions of language constructs for 3D visual languages | 1 |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | 1 |
VR | 2 |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | 1 |
Augmented reality maintenance demonstrator and associated modelling | 1 |
VRIC | 1 |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | 1 |
VRML | 2 |
3D behavioral model design for simulation and software engineering | 1 |
3D gadgets for business process visualization---a case study | 1 |
VRST | 2 |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | 1 |
VR Training for Warehouse Management | 1 |
VSMM | 1 |
Building Contextual Augmented Reality Environments with semantics | 1 |
WCC | 1 |
Software Model Creation with Multidimensional UML | 1 |
Web3D | 5 |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | 1 |
Semantic model for distributed augmented reality services | 1 |
SSIML/Components: a visual language for the abstract specification of 3D components | 1 |
SSIML: designing structure and application integration of 3D scenes | 1 |
X3D-UML: enabling advanced UML visualisation through X3D | 1 |
WI | 1 |
Design and Evaluation of a Smart-Glasses-based Service Support System | 1 |
Winter Simulation Conference | 1 |
RUBE: a customized 2D and 3D modeling framework for simulation | 1 |
Title | Most Probable Topics | Probability |
---|---|---|
A context-aware augmented reality assisted maintenance system | Topic_0 | 0.69 |
A model-based approach for data integration to improve maintenance management by mixed reality | Topic_0 | 0.69 |
A novel context-aware augmented reality framework for maintenance systems | Topic_0 | 0.69 |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | Topic_0 | 0.87 |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | Topic_0 | 0.93 |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | Topic_0 | 0.57 |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | Topic_0 | 0.76 |
An authorable context-aware augmented reality system to assist the maintenance technicians | Topic_0 | 0.87 |
Augmented reality maintenance demonstrator and associated modelling | Topic_0 | 0.54 |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | Topic_0 | 0.88 |
Compiling VR/AR Trainings from Business Process Models | Topic_0 | 0.33 |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | Topic_0 | 0.57 |
Development of an augmented reality-based process management system: The case of a natural gas power plant | Topic_0 | 0.62 |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | Topic_0 | 0.90 |
Intelligent Augmented Reality Training for Assembly Tasks | Topic_0 | 0.54 |
Intelligent Augmented Reality Training for Motherboard Assembly | Topic_0 | 0.54 |
Model-based training of manual procedures in automated production systems | Topic_0 | 0.42 |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | Topic_0 | 0.87 |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | Topic_0 | 0.33 |
A Context-aware Virtual Reality First Aid Training Application | Topic_1 | 0.62 |
A Method for Developing 3D User Interfaces of Information Systems | Topic_1 | 0.70 |
A Model-based Framework for Context-aware Augmented Reality Applications | Topic_1 | 0.84 |
A pragmatic approach to augmented reality authoring | Topic_1 | 0.58 |
AMIRE - authoring mixed reality | Topic_1 | 0.74 |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | Topic_1 | 0.79 |
Authoring Mixed Reality — A Component and Framework-Based Approach | Topic_1 | 0.73 |
Authoring of a mixed reality assembly instructor for hierarchical structures | Topic_1 | 0.76 |
Development framework for context-aware augmented reality applications | Topic_1 | 0.75 |
Immersive authoring of Tangible Augmented Reality content: A user study | Topic_1 | 0.45 |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | Topic_1 | 0.87 |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | Topic_1 | 0.57 |
Model-driven development of augmented reality-based editors for domain specific languages | Topic_1 | 0.52 |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | Topic_1 | 0.95 |
Modeling Augmented Reality User Interfaces with SSIML/AR | Topic_1 | 0.95 |
On the Development of Context-Aware Augmented Reality Applications | Topic_1 | 0.81 |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | Topic_1 | 0.95 |
SSIML/Components: a visual language for the abstract specification of 3D components | Topic_1 | 0.93 |
SSIML: designing structure and application integration of 3D scenes | Topic_1 | 0.93 |
Statechart modelling of interactive gesture-based applications | Topic_1 | 0.58 |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | Topic_1 | 0.84 |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | Topic_1 | 0.60 |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | Topic_1 | 0.72 |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | Topic_1 | 0.83 |
3D behavioral model design for simulation and software engineering | Topic_2 | 0.64 |
3D representation of business process models | Topic_2 | 0.39 |
3D-Visualization of Petri Net Models: Concept and Realization | Topic_2 | 0.90 |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | Topic_2 | 0.80 |
Animated UML as a 3d-illustration for teaching OOP | Topic_2 | 0.49 |
Conceptual Modeling for Virtual Reality | Topic_2 | 0.84 |
Conceptual Modeling of Articulated Bodies in Virtual Environments | Topic_2 | 0.97 |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | Topic_2 | 0.45 |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | Topic_2 | 0.93 |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | Topic_2 | 0.65 |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | Topic_2 | 0.84 |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | Topic_2 | 0.70 |
Modeling Interactive Augmented Reality Environments | Topic_2 | 0.62 |
On Generating Virtual Worlds from Domain Ontologies | Topic_2 | 0.72 |
Petri net-based VR model interactive behaviour specification and control for maintaining training | Topic_2 | 0.54 |
RUBE: a customized 2D and 3D modeling framework for simulation | Topic_2 | 0.64 |
Specifying generic depictions of language constructs for 3D visual languages | Topic_2 | 0.68 |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | Topic_2 | 0.62 |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | Topic_2 | 0.76 |
3D Support for Business Process Simulation | Topic_3 | 0.52 |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | Topic_3 | 0.80 |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | Topic_3 | 0.75 |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | Topic_3 | 0.39 |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | Topic_3 | 0.85 |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | Topic_3 | 0.72 |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | Topic_3 | 0.81 |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | Topic_3 | 0.67 |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | Topic_3 | 0.28 |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | Topic_3 | 0.60 |
Mixed reality cyber-physical systems control and workflow composition | Topic_3 | 0.79 |
Process Attribute Visualization in 3D and Virtual Reality | Topic_3 | 0.82 |
ProcessCity: Visualizing Business Processes as City Metaphor | Topic_3 | 0.89 |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | Topic_3 | 0.38 |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | Topic_3 | 0.80 |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | Topic_3 | 0.63 |
UBBA: Unity Based BPMN Animator | Topic_3 | 0.48 |
Visualizing Multiple Process Attributes in one 3D Process Representation | Topic_3 | 0.82 |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | Topic_3 | 0.43 |
Workflow ART: a framework for multidimensional workflow analysis | Topic_3 | 0.91 |
Workflow-based Setup of Smart Devices in Mixed Reality | Topic_3 | 0.69 |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | Topic_4 | 0.31 |
An ontology-based framework for automated code generation of Web AR applications | Topic_4 | 0.53 |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | Topic_4 | 0.47 |
Building Contextual Augmented Reality Environments with semantics | Topic_4 | 0.82 |
CARL: A Language for Modelling Contextual Augmented Reality Environments | Topic_4 | 0.55 |
Conceptual knowledge-based modeling of interactive 3D content | Topic_4 | 0.97 |
Inference-based creation of synthetic 3D content with ontologies | Topic_4 | 0.93 |
Large-scale distributed semantic augmented reality services – A performance evaluation | Topic_4 | 0.68 |
Ontology based approach to development of augmented reality applications | Topic_4 | 0.54 |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | Topic_4 | 0.90 |
Ontology-Driven Generation of Interactive 3D Worlds | Topic_4 | 0.46 |
Semantic model for distributed augmented reality services | Topic_4 | 0.70 |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | Topic_4 | 0.98 |
Semantic Representation of Domain Knowledge for Professional VR Training | Topic_4 | 0.60 |
MeRiTS: Simulation-Based Training for Healthcare Professionals | Topic_5 | 0.72 |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | Topic_5 | 1.00 |
Virtual Environment Visualisation of Executable Business Process Models | Topic_5 | 0.94 |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | Topic_5 | 0.47 |
3D Progressive Education Environment for S-BPM | Topic_6 | 0.59 |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | Topic_6 | 0.79 |
A 3D Visualization Approach for Process Training in Office Environments | Topic_6 | 0.59 |
A Prototype Augmented Reality Collaborative Process Modelling Tool | Topic_6 | 0.84 |
A survey of business process simulation visualization | Topic_6 | 0.32 |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | Topic_6 | 0.73 |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | Topic_6 | 0.77 |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | Topic_6 | 0.97 |
Business Process Modelling as Serious Game: Findings from a Field Study | Topic_6 | 0.97 |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | Topic_6 | 0.84 |
Collaborative Business Process Modeling Using 3D Virtual Environments | Topic_6 | 0.96 |
Collaborative Software Modeling in Virtual Reality | Topic_6 | 0.50 |
Conceptual modelling in 3D virtual worlds for process communication | Topic_6 | 0.66 |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | Topic_6 | 0.96 |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | Topic_6 | 0.56 |
Developing a virtual-world simulation | Topic_6 | 0.52 |
Enabling Collaborative Business Process Elicitation in Virtual Environments | Topic_6 | 0.59 |
Immersive Process Model Exploration in Virtual Reality | Topic_6 | 0.73 |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | Topic_6 | 0.95 |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | Topic_6 | 0.58 |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | Topic_6 | 0.47 |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | Topic_6 | 0.89 |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | Topic_6 | 0.89 |
Process training for industrial organisations using 3D environments: An empirical analysis | Topic_6 | 0.92 |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | Topic_6 | 0.74 |
Using virtual worlds for collaborative business process modeling | Topic_6 | 0.92 |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | Topic_6 | 0.99 |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | Topic_6 | 0.53 |
Visualizing Business Process Models on Virtual Reality Screens | Topic_6 | 0.56 |
VR Training for Warehouse Management | Topic_6 | 0.56 |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | Topic_7 | 0.95 |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | Topic_7 | 0.64 |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | Topic_7 | 0.88 |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | Topic_7 | 0.40 |
An Ontology for Semantic Representation of an Urban Virtual Environment | Topic_7 | 0.34 |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | Topic_7 | 0.78 |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | Topic_7 | 0.44 |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | Topic_7 | 0.50 |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | Topic_7 | 0.50 |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | Topic_7 | 0.71 |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | Topic_7 | 0.35 |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | Topic_7 | 0.82 |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | Topic_7 | 0.59 |
Jacob - An Animated Instruction Agent in Virtual Reality | Topic_7 | 0.49 |
MASCARET: creating virtual learning environments from system modelling | Topic_7 | 0.70 |
MASCARET: pedagogical multi-agents systems for virtual environment for training | Topic_7 | 0.78 |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | Topic_7 | 0.67 |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | Topic_7 | 0.86 |
Model-Based Product Configuration in Augmented Reality Applications | Topic_7 | 0.65 |
Notational Support for the Design of Augmented Reality Systems | Topic_7 | 0.58 |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | Topic_7 | 0.74 |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | Topic_7 | 0.72 |
ProConAR: A Tool Support for Model-Based AR Product Configuration | Topic_7 | 0.72 |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | Topic_7 | 0.53 |
Semantic modeling of Virtual Environments using MASCARET | Topic_7 | 0.48 |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | Topic_7 | 0.95 |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | Topic_7 | 0.97 |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | Topic_7 | 0.61 |
Virtual Reality in Model Based Systems Engineering: A Review Paper | Topic_7 | 0.75 |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | Topic_8 | 0.90 |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | Topic_8 | 0.73 |
Business Process Management of Virtual Enterprise based on Augmented Reality | Topic_8 | 0.43 |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | Topic_8 | 0.84 |
Design and Evaluation of a Smart-Glasses-based Service Support System | Topic_8 | 0.90 |
Designing Augmented Reality Workflows for Care Specific Tasks | Topic_8 | 0.72 |
Development of a prototype for Smart Glasses-based process modelling | Topic_8 | 0.76 |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | Topic_8 | 0.77 |
Integration of Augmented Reality into Professional Care Processes | Topic_8 | 0.90 |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | Topic_8 | 0.51 |
Mobile Service Support based on Smart Glasses | Topic_8 | 0.86 |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | Topic_8 | 0.64 |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | Topic_8 | 0.80 |
Towards a Virtual Reality-based Process Elicitation System | Topic_8 | 0.58 |
3D gadgets for business process visualization---a case study | Topic_9 | 0.59 |
3D visualisation of code structures in Java software systems | Topic_9 | 0.79 |
3D visualization for software development | Topic_9 | 0.76 |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | Topic_9 | 0.91 |
A 3D-Navigator for Business Process Models | Topic_9 | 0.57 |
An Overview of 3D Software Visualization | Topic_9 | 0.81 |
Analysis and design of object-oriented software using multidimensional UML | Topic_9 | 0.89 |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | Topic_9 | 0.62 |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | Topic_9 | 0.96 |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | Topic_9 | 0.47 |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | Topic_9 | 0.38 |
Gamified Virtual Reality for Program Code Structure Comprehension | Topic_9 | 0.66 |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | Topic_9 | 0.97 |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | Topic_9 | 0.63 |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | Topic_9 | 0.65 |
Software Model Creation with Multidimensional UML | Topic_9 | 0.85 |
Three Dimensional UML Using Force Directed Layout | Topic_9 | 0.68 |
Virtual but visible software | Topic_9 | 0.57 |
VisAr3D: an innovative 3D visualization of UML models | Topic_9 | 0.50 |
Visualizing live software systems in 3D | Topic_9 | 0.84 |
Visualizing Software in an Immersive Virtual Reality Environment | Topic_9 | 0.73 |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | Topic_9 | 0.61 |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | Topic_9 | 0.67 |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | Topic_9 | 0.73 |
X3D-UML: 3D UML Mechatronic Diagrams | Topic_9 | 0.75 |
X3D-UML: 3D UML State Machine Diagrams | Topic_9 | 0.73 |
X3D-UML: enabling advanced UML visualisation through X3D | Topic_9 | 0.71 |
Title | Allocation Reviewer 1 | Allocation Reviewer 2 |
---|---|---|
3D behavioral model design for simulation and software engineering | Training and Simulation | Training and Simulation |
3D gadgets for business process visualization---a case study | Business and Process Aspects | Business and Process Aspects |
3D Progressive Education Environment for S-BPM | Business and Process Aspects | Business and Process Aspects |
3D representation of business process models | Business and Process Aspects | Business and Process Aspects |
3D Support for Business Process Simulation | Business and Process Aspects | Training and Simulation |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | Training and Simulation | Training and Simulation |
3D visualisation of code structures in Java software systems | Software and System Visualization | Software and System Visualization |
3D visualization for software development | Software and System Visualization | Software and System Visualization |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | Software and System Visualization | Software and System Visualization |
3D-Visualization of Petri Net Models: Concept and Realization | Software and System Visualization | Concepts and Languages |
A 3D Visualization Approach for Process Training in Office Environments | Training and Simulation | Training and Simulation |
A 3D-Navigator for Business Process Models | Business and Process Aspects | Business and Process Aspects |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | Business and Process Aspects | Semantic Aspects |
A context-aware augmented reality assisted maintenance system | System Maintenance | Semantic Aspects |
A Context-aware Virtual Reality First Aid Training Application | Training and Simulation | Training and Simulation |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | Semantic Aspects | Semantic Aspects |
A Method for Developing 3D User Interfaces of Information Systems | User Aspects and Interfaces | User Aspects and Interfaces |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | Software and System Visualization | Software and System Visualization |
A model-based approach for data integration to improve maintenance management by mixed reality | System Maintenance | System Maintenance |
A Model-based Framework for Context-aware Augmented Reality Applications | Concepts and Languages | Semantic Aspects |
A novel context-aware augmented reality framework for maintenance systems | System Maintenance | Semantic Aspects |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | Training and Simulation | Software and System Visualization |
A pragmatic approach to augmented reality authoring | User Aspects and Interfaces | |
A Prototype Augmented Reality Collaborative Process Modelling Tool | Business and Process Aspects | Business and Process Aspects |
A survey of business process simulation visualization | Business and Process Aspects | Training and Simulation |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | Training and Simulation | |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | System Maintenance | System Maintenance |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | Business and Process Aspects | User Environment & Virtual Worlds |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | Training and Simulation | Training and Simulation |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | System Maintenance | Semantic Aspects |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | Business and Process Aspects | Business and Process Aspects |
AMIRE - authoring mixed reality | User Aspects and Interfaces | Concepts and Languages |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | Business and Process Aspects | |
An authorable context-aware augmented reality system to assist the maintenance technicians | System Maintenance | Semantic Aspects |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | System Maintenance | System Maintenance |
An Ontology for Semantic Representation of an Urban Virtual Environment | Semantic Aspects | Semantic Aspects |
An ontology-based framework for automated code generation of Web AR applications | Semantic Aspects | Semantic Aspects |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | Semantic Aspects | Semantic Aspects |
An Overview of 3D Software Visualization | Software and System Visualization | Software and System Visualization |
Analysis and design of object-oriented software using multidimensional UML | Software and System Visualization | Software and System Visualization |
Animated UML as a 3d-illustration for teaching OOP | Software and System Visualization | Software and System Visualization |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | User Aspects and Interfaces | Concepts and Languages |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | Business and Process Aspects | Business and Process Aspects |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | User Environment & Virtual Worlds | |
Augmented reality maintenance demonstrator and associated modelling | System Maintenance | System Maintenance |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | Software and System Visualization | Software and System Visualization |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | Business and Process Aspects | Business and Process Aspects |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | User Environment & Virtual Worlds | Semantic Aspects |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | Business and Process Aspects | Business and Process Aspects |
Authoring Mixed Reality — A Component and Framework-Based Approach | User Aspects and Interfaces | |
Authoring of a mixed reality assembly instructor for hierarchical structures | Training and Simulation | |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | System Maintenance | System Maintenance |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | User Environment & Virtual Worlds | |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | Business and Process Aspects | Business and Process Aspects |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | Business and Process Aspects | Business and Process Aspects |
Building Contextual Augmented Reality Environments with semantics | Semantic Aspects | Semantic Aspects |
Business Process Management of Virtual Enterprise based on Augmented Reality | Business and Process Aspects | Business and Process Aspects |
Business Process Modelling as Serious Game: Findings from a Field Study | Business and Process Aspects | Business and Process Aspects |
CARL: A Language for Modelling Contextual Augmented Reality Environments | Concepts and Languages | Semantic Aspects |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | Business and Process Aspects | Business and Process Aspects |
Collaborative Business Process Modeling Using 3D Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | Software and System Visualization | Software and System Visualization |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | User Environment & Virtual Worlds | |
Collaborative Software Modeling in Virtual Reality | Software and System Visualization | Software and System Visualization |
Compiling VR/AR Trainings from Business Process Models | Business and Process Aspects | Training and Simulation |
Conceptual knowledge-based modeling of interactive 3D content | Concepts and Languages | Semantic Aspects |
Conceptual Modeling for Virtual Reality | Concepts and Languages | |
Conceptual Modeling of Articulated Bodies in Virtual Environments | User Environment & Virtual Worlds | |
Conceptual modelling in 3D virtual worlds for process communication | Business and Process Aspects | Business and Process Aspects |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | Business and Process Aspects | Business and Process Aspects |
Design and Evaluation of a Smart-Glasses-based Service Support System | ||
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | Business and Process Aspects | User Aspects and Interfaces |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | Training and Simulation | Training and Simulation |
Designing Augmented Reality Workflows for Care Specific Tasks | User Aspects and Interfaces | Business and Process Aspects |
Developing a virtual-world simulation | Training and Simulation | Training and Simulation |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | Business and Process Aspects | |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | User Aspects and Interfaces | |
Development framework for context-aware augmented reality applications | Semantic Aspects | Semantic Aspects |
Development of a prototype for Smart Glasses-based process modelling | Business and Process Aspects | Business and Process Aspects |
Development of an augmented reality-based process management system: The case of a natural gas power plant | Business and Process Aspects | Business and Process Aspects |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | Concepts and Languages | |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | Concepts and Languages | Software and System Visualization |
Enabling Collaborative Business Process Elicitation in Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | Concepts and Languages | Software and System Visualization |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | Semantic Aspects | Semantic Aspects |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | Business and Process Aspects | Business and Process Aspects |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | User Environment & Virtual Worlds | User Aspects and Interfaces |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | Software and System Visualization | Software and System Visualization |
Gamified Virtual Reality for Program Code Structure Comprehension | Software and System Visualization | Software and System Visualization |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | Concepts and Languages | User Aspects and Interfaces |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | Training and Simulation | Training and Simulation |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | Business and Process Aspects | Business and Process Aspects |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | Business and Process Aspects | Business and Process Aspects |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | Training and Simulation | Training and Simulation |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | Semantic Aspects | |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | User Aspects and Interfaces | User Aspects and Interfaces |
Immersive authoring of Tangible Augmented Reality content: A user study | User Aspects and Interfaces | User Aspects and Interfaces |
Immersive Process Model Exploration in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | Business and Process Aspects | User Aspects and Interfaces |
Inference-based creation of synthetic 3D content with ontologies | Semantic Aspects | Semantic Aspects |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | Concepts and Languages | Concepts and Languages |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | User Aspects and Interfaces | User Aspects and Interfaces |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | Concepts and Languages | Training and Simulation |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | Semantic Aspects | Semantic Aspects |
Integration of Augmented Reality into Professional Care Processes | Business and Process Aspects | Business and Process Aspects |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | Business and Process Aspects | Business and Process Aspects |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | Software and System Visualization | Software and System Visualization |
Intelligent Augmented Reality Training for Assembly Tasks | Training and Simulation | Training and Simulation |
Intelligent Augmented Reality Training for Motherboard Assembly | Training and Simulation | Training and Simulation |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | Semantic Aspects | User Environment & Virtual Worlds |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | Business and Process Aspects | User Aspects and Interfaces |
Jacob - An Animated Instruction Agent in Virtual Reality | Training and Simulation | Training and Simulation |
Large-scale distributed semantic augmented reality services – A performance evaluation | Semantic Aspects | Semantic Aspects |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | User Aspects and Interfaces | |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | Software and System Visualization | |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | Business and Process Aspects | Semantic Aspects |
MASCARET: creating virtual learning environments from system modelling | Training and Simulation | Training and Simulation |
MASCARET: pedagogical multi-agents systems for virtual environment for training | Training and Simulation | Training and Simulation |
MeRiTS: Simulation-Based Training for Healthcare Professionals | Training and Simulation | Training and Simulation |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | Semantic Aspects | Software and System Visualization |
Mixed reality cyber-physical systems control and workflow composition | Business and Process Aspects | Business and Process Aspects |
Mobile Service Support based on Smart Glasses | ||
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | Business and Process Aspects | Business and Process Aspects |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | Business and Process Aspects | |
Model-Based Product Configuration in Augmented Reality Applications | Business and Process Aspects | |
Model-based training of manual procedures in automated production systems | Training and Simulation | Training and Simulation |
Model-driven development of augmented reality-based editors for domain specific languages | Concepts and Languages | Concepts and Languages |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | Concepts and Languages | Concepts and Languages |
Modeling Augmented Reality User Interfaces with SSIML/AR | User Aspects and Interfaces | User Aspects and Interfaces |
Modeling Interactive Augmented Reality Environments | User Environment & Virtual Worlds | |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | Software and System Visualization | Software and System Visualization |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | User Aspects and Interfaces | User Aspects and Interfaces |
Notational Support for the Design of Augmented Reality Systems | Concepts and Languages | |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | Software and System Visualization | Software and System Visualization |
On Generating Virtual Worlds from Domain Ontologies | Semantic Aspects | User Environment & Virtual Worlds |
On the Development of Context-Aware Augmented Reality Applications | Semantic Aspects | Semantic Aspects |
Ontology based approach to development of augmented reality applications | Semantic Aspects | Semantic Aspects |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | Semantic Aspects | Semantic Aspects |
Ontology-Driven Generation of Interactive 3D Worlds | Semantic Aspects | Semantic Aspects |
Petri net-based VR model interactive behaviour specification and control for maintaining training | Training and Simulation | Training and Simulation |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | Business and Process Aspects | Business and Process Aspects |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | User Aspects and Interfaces | User Aspects and Interfaces |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | User Aspects and Interfaces | User Aspects and Interfaces |
Process Attribute Visualization in 3D and Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | Business and Process Aspects | Business and Process Aspects |
Process training for industrial organisations using 3D environments: An empirical analysis | Training and Simulation | Training and Simulation |
ProcessCity: Visualizing Business Processes as City Metaphor | Business and Process Aspects | Business and Process Aspects |
ProConAR: A Tool Support for Model-Based AR Product Configuration | Business and Process Aspects | |
RUBE: a customized 2D and 3D modeling framework for simulation | Training and Simulation | Training and Simulation |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | Software and System Visualization | |
Semantic model for distributed augmented reality services | Semantic Aspects | Semantic Aspects |
Semantic modeling of Virtual Environments using MASCARET | Semantic Aspects | Semantic Aspects |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | Semantic Aspects | Semantic Aspects |
Semantic Representation of Domain Knowledge for Professional VR Training | Semantic Aspects | Semantic Aspects |
Software Model Creation with Multidimensional UML | Software and System Visualization | Software and System Visualization |
Specifying generic depictions of language constructs for 3D visual languages | Concepts and Languages | Concepts and Languages |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | Concepts and Languages | User Aspects and Interfaces |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | Concepts and Languages | |
SSIML/Components: a visual language for the abstract specification of 3D components | Concepts and Languages | Concepts and Languages |
SSIML: designing structure and application integration of 3D scenes | User Environment & Virtual Worlds | Concepts and Languages |
Statechart modelling of interactive gesture-based applications | Software and System Visualization | User Aspects and Interfaces |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | Business and Process Aspects | Concepts and Languages |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | ||
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | Business and Process Aspects | Semantic Aspects |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | Software and System Visualization | |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | ||
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | Software and System Visualization | |
Three Dimensional UML Using Force Directed Layout | Software and System Visualization | Software and System Visualization |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | User Environment & Virtual Worlds | Concepts and Languages |
Towards a Virtual Reality-based Process Elicitation System | Business and Process Aspects | Business and Process Aspects |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | User Aspects and Interfaces | User Aspects and Interfaces |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | Business and Process Aspects | Semantic Aspects |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | Concepts and Languages | |
UBBA: Unity Based BPMN Animator | Business and Process Aspects | Business and Process Aspects |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | Software and System Visualization | Software and System Visualization |
Using virtual worlds for collaborative business process modeling | Business and Process Aspects | User Environment & Virtual Worlds |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | Business and Process Aspects | Business and Process Aspects |
Virtual but visible software | Software and System Visualization | Software and System Visualization |
Virtual Environment Visualisation of Executable Business Process Models | Business and Process Aspects | Business and Process Aspects |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | Training and Simulation | Training and Simulation |
Virtual Reality in Model Based Systems Engineering: A Review Paper | Software and System Visualization | |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | Training and Simulation | Training and Simulation |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | Business and Process Aspects | User Environment & Virtual Worlds |
VisAr3D: an innovative 3D visualization of UML models | Software and System Visualization | Software and System Visualization |
Visualizing Business Process Models on Virtual Reality Screens | Business and Process Aspects | Business and Process Aspects |
Visualizing live software systems in 3D | Software and System Visualization | Software and System Visualization |
Visualizing Multiple Process Attributes in one 3D Process Representation | Business and Process Aspects | Business and Process Aspects |
Visualizing Software in an Immersive Virtual Reality Environment | Software and System Visualization | Software and System Visualization |
VR Training for Warehouse Management | Training and Simulation | Training and Simulation |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | User Environment & Virtual Worlds | User Environment & Virtual Worlds |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | Business and Process Aspects | Business and Process Aspects |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | ||
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | ||
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | Software and System Visualization | Software and System Visualization |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | ||
Workflow ART: a framework for multidimensional workflow analysis | Business and Process Aspects | Business and Process Aspects |
Workflow-based Setup of Smart Devices in Mixed Reality | Business and Process Aspects | Business and Process Aspects |
X3D-UML: 3D UML Mechatronic Diagrams | Software and System Visualization | Software and System Visualization |
X3D-UML: 3D UML State Machine Diagrams | Software and System Visualization | Software and System Visualization |
X3D-UML: enabling advanced UML visualisation through X3D | Software and System Visualization | Software and System Visualization |
Title | Final Topic Allocation |
---|---|
3D behavioral model design for simulation and software engineering | Training and Simulation |
3D gadgets for business process visualization---a case study | Business and Process Aspects |
3D Progressive Education Environment for S-BPM | Business and Process Aspects |
3D representation of business process models | Business and Process Aspects |
3D Support for Business Process Simulation | Business and Process Aspects |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | Training and Simulation |
3D visualisation of code structures in Java software systems | Software and System Visualization |
3D visualization for software development | Software and System Visualization |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | Software and System Visualization |
3D-Visualization of Petri Net Models: Concept and Realization | Software and System Visualization |
A 3D Visualization Approach for Process Training in Office Environments | Training and Simulation |
A 3D-Navigator for Business Process Models | Business and Process Aspects |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | Business and Process Aspects |
A context-aware augmented reality assisted maintenance system | System Maintenance |
A Context-aware Virtual Reality First Aid Training Application | Training and Simulation |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | Semantic Aspects |
A Method for Developing 3D User Interfaces of Information Systems | User Aspects and Development Approaches |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | Software and System Visualization |
A model-based approach for data integration to improve maintenance management by mixed reality | System Maintenance |
A Model-based Framework for Context-aware Augmented Reality Applications | Semantic Aspects |
A novel context-aware augmented reality framework for maintenance systems | Semantic Aspects |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | Software and System Visualization |
A pragmatic approach to augmented reality authoring | User Aspects and Development Approaches |
A Prototype Augmented Reality Collaborative Process Modelling Tool | Business and Process Aspects |
A survey of business process simulation visualization | Training and Simulation |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | Training and Simulation |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | System Maintenance |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | User Aspects and Development Approaches |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | Training and Simulation |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | Semantic Aspects |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | Business and Process Aspects |
AMIRE - authoring mixed reality | Concepts and Languages |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | Business and Process Aspects |
An authorable context-aware augmented reality system to assist the maintenance technicians | System Maintenance |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | System Maintenance |
An Ontology for Semantic Representation of an Urban Virtual Environment | Semantic Aspects |
An ontology-based framework for automated code generation of Web AR applications | Semantic Aspects |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | Semantic Aspects |
An Overview of 3D Software Visualization | Software and System Visualization |
Analysis and design of object-oriented software using multidimensional UML | Software and System Visualization |
Animated UML as a 3d-illustration for teaching OOP | Software and System Visualization |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | User Aspects and Development Approaches |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | Business and Process Aspects |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | User Aspects and Development Approaches |
Augmented reality maintenance demonstrator and associated modelling | System Maintenance |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | Software and System Visualization |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | Business and Process Aspects |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | User Aspects and Development Approaches |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | Business and Process Aspects |
Authoring Mixed Reality — A Component and Framework-Based Approach | User Aspects and Development Approaches |
Authoring of a mixed reality assembly instructor for hierarchical structures | User Aspects and Development Approaches |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | System Maintenance |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | User Aspects and Development Approaches |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | Business and Process Aspects |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | Business and Process Aspects |
Building Contextual Augmented Reality Environments with semantics | Semantic Aspects |
Business Process Management of Virtual Enterprise based on Augmented Reality | Business and Process Aspects |
Business Process Modelling as Serious Game: Findings from a Field Study | Business and Process Aspects |
CARL: A Language for Modelling Contextual Augmented Reality Environments | Concepts and Languages |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | Business and Process Aspects |
Collaborative Business Process Modeling Using 3D Virtual Environments | Business and Process Aspects |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | Software and System Visualization |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | User Aspects and Development Approaches |
Collaborative Software Modeling in Virtual Reality | Software and System Visualization |
Compiling VR/AR Trainings from Business Process Models | Business and Process Aspects |
Conceptual knowledge-based modeling of interactive 3D content | Semantic Aspects |
Conceptual Modeling for Virtual Reality | Semantic Aspects |
Conceptual Modeling of Articulated Bodies in Virtual Environments | User Aspects and Development Approaches |
Conceptual modelling in 3D virtual worlds for process communication | Business and Process Aspects |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | Business and Process Aspects |
Design and Evaluation of a Smart-Glasses-based Service Support System | User Aspects and Development Approaches |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | Business and Process Aspects |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | Training and Simulation |
Designing Augmented Reality Workflows for Care Specific Tasks | User Aspects and Development Approaches |
Developing a virtual-world simulation | Training and Simulation |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | Business and Process Aspects |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | User Aspects and Development Approaches |
Development framework for context-aware augmented reality applications | Semantic Aspects |
Development of a prototype for Smart Glasses-based process modelling | Business and Process Aspects |
Development of an augmented reality-based process management system: The case of a natural gas power plant | Business and Process Aspects |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | Business and Process Aspects |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | Concepts and Languages |
Enabling Collaborative Business Process Elicitation in Virtual Environments | Business and Process Aspects |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | Software and System Visualization |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | Semantic Aspects |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | Business and Process Aspects |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | User Aspects and Development Approaches |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | Software and System Visualization |
Gamified Virtual Reality for Program Code Structure Comprehension | Software and System Visualization |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | Software and System Visualization |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | Training and Simulation |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | Business and Process Aspects |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | Business and Process Aspects |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | Business and Process Aspects |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | Semantic Aspects |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | User Aspects and Development Approaches |
Immersive authoring of Tangible Augmented Reality content: A user study | User Aspects and Development Approaches |
Immersive Process Model Exploration in Virtual Reality | Business and Process Aspects |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | Business and Process Aspects |
Inference-based creation of synthetic 3D content with ontologies | Semantic Aspects |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | Concepts and Languages |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | User Aspects and Development Approaches |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | Concepts and Languages |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | Semantic Aspects |
Integration of Augmented Reality into Professional Care Processes | Business and Process Aspects |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | Business and Process Aspects |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | Software and System Visualization |
Intelligent Augmented Reality Training for Assembly Tasks | Training and Simulation |
Intelligent Augmented Reality Training for Motherboard Assembly | Training and Simulation |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | Semantic Aspects |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | Business and Process Aspects |
Jacob - An Animated Instruction Agent in Virtual Reality | Training and Simulation |
Large-scale distributed semantic augmented reality services – A performance evaluation | Semantic Aspects |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | User Aspects and Development Approaches |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | Software and System Visualization |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | Business and Process Aspects |
MASCARET: creating virtual learning environments from system modelling | Training and Simulation |
MASCARET: pedagogical multi-agents systems for virtual environment for training | Training and Simulation |
MeRiTS: Simulation-Based Training for Healthcare Professionals | Training and Simulation |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | Software and System Visualization |
Mixed reality cyber-physical systems control and workflow composition | Business and Process Aspects |
Mobile Service Support based on Smart Glasses | Business and Process Aspects |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | Business and Process Aspects |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | Business and Process Aspects |
Model-Based Product Configuration in Augmented Reality Applications | Business and Process Aspects |
Model-based training of manual procedures in automated production systems | Training and Simulation |
Model-driven development of augmented reality-based editors for domain specific languages | Concepts and Languages |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | Concepts and Languages |
Modeling Augmented Reality User Interfaces with SSIML/AR | User Aspects and Development Approaches |
Modeling Interactive Augmented Reality Environments | User Aspects and Development Approaches |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | Software and System Visualization |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | User Aspects and Development Approaches |
Notational Support for the Design of Augmented Reality Systems | Concepts and Languages |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | Software and System Visualization |
On Generating Virtual Worlds from Domain Ontologies | Semantic Aspects |
On the Development of Context-Aware Augmented Reality Applications | Semantic Aspects |
Ontology based approach to development of augmented reality applications | Semantic Aspects |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | Semantic Aspects |
Ontology-Driven Generation of Interactive 3D Worlds | Semantic Aspects |
Petri net-based VR model interactive behaviour specification and control for maintaining training | Training and Simulation |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | Business and Process Aspects |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | User Aspects and Development Approaches |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | User Aspects and Development Approaches |
Process Attribute Visualization in 3D and Virtual Reality | Business and Process Aspects |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | Business and Process Aspects |
Process training for industrial organisations using 3D environments: An empirical analysis | Training and Simulation |
ProcessCity: Visualizing Business Processes as City Metaphor | Business and Process Aspects |
ProConAR: A Tool Support for Model-Based AR Product Configuration | Business and Process Aspects |
RUBE: a customized 2D and 3D modeling framework for simulation | Training and Simulation |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | Software and System Visualization |
Semantic model for distributed augmented reality services | Semantic Aspects |
Semantic modeling of Virtual Environments using MASCARET | Semantic Aspects |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | Semantic Aspects |
Semantic Representation of Domain Knowledge for Professional VR Training | Semantic Aspects |
Software Model Creation with Multidimensional UML | Software and System Visualization |
Specifying generic depictions of language constructs for 3D visual languages | Concepts and Languages |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | Concepts and Languages |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | Concepts and Languages |
SSIML/Components: a visual language for the abstract specification of 3D components | Concepts and Languages |
SSIML: designing structure and application integration of 3D scenes | Concepts and Languages |
Statechart modelling of interactive gesture-based applications | Software and System Visualization |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | Business and Process Aspects |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | User Aspects and Development Approaches |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | Business and Process Aspects |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | Software and System Visualization |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | Business and Process Aspects |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | Software and System Visualization |
Three Dimensional UML Using Force Directed Layout | Software and System Visualization |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | User Aspects and Development Approaches |
Towards a Virtual Reality-based Process Elicitation System | Business and Process Aspects |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | User Aspects and Development Approaches |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | Business and Process Aspects |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | Concepts and Languages |
UBBA: Unity Based BPMN Animator | Business and Process Aspects |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | Software and System Visualization |
Using virtual worlds for collaborative business process modeling | Business and Process Aspects |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | Business and Process Aspects |
Virtual but visible software | Software and System Visualization |
Virtual Environment Visualisation of Executable Business Process Models | Business and Process Aspects |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | Training and Simulation |
Virtual Reality in Model Based Systems Engineering: A Review Paper | Software and System Visualization |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | Training and Simulation |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | Business and Process Aspects |
VisAr3D: an innovative 3D visualization of UML models | Software and System Visualization |
Visualizing Business Process Models on Virtual Reality Screens | Business and Process Aspects |
Visualizing live software systems in 3D | Software and System Visualization |
Visualizing Multiple Process Attributes in one 3D Process Representation | Business and Process Aspects |
Visualizing Software in an Immersive Virtual Reality Environment | Software and System Visualization |
VR Training for Warehouse Management | Training and Simulation |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | Business and Process Aspects |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | User Aspects and Development Approaches |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | Business and Process Aspects |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | User Aspects and Development Approaches |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | User Aspects and Development Approaches |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | Software and System Visualization |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | User Aspects and Development Approaches |
Workflow ART: a framework for multidimensional workflow analysis | Business and Process Aspects |
Workflow-based Setup of Smart Devices in Mixed Reality | Business and Process Aspects |
X3D-UML: 3D UML Mechatronic Diagrams | Software and System Visualization |
X3D-UML: 3D UML State Machine Diagrams | Software and System Visualization |
X3D-UML: enabling advanced UML visualisation through X3D | Software and System Visualization |
Title | Final Allocation Reviewers 1 and 2 | Allocation Reviewer 3 |
---|---|---|
3D behavioral model design for simulation and software engineering | Training and Simulation | Software and System Visualization |
3D gadgets for business process visualization---a case study | Business and Process Aspects | Business and Process Aspects |
3D Progressive Education Environment for S-BPM | Business and Process Aspects | Business and Process Aspects |
3D representation of business process models | Business and Process Aspects | Business and Process Aspects |
3D Support for Business Process Simulation | Business and Process Aspects | Business and Process Aspects |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | Training and Simulation | Business and Process Aspects |
3D visualisation of code structures in Java software systems | Software and System Visualization | Software and System Visualization |
3D visualization for software development | Software and System Visualization | Software and System Visualization |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | Software and System Visualization | Software and System Visualization |
3D-Visualization of Petri Net Models: Concept and Realization | Software and System Visualization | Software and System Visualization |
A 3D Visualization Approach for Process Training in Office Environments | Training and Simulation | Training and Simulation |
A 3D-Navigator for Business Process Models | Business and Process Aspects | Business and Process Aspects |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | Business and Process Aspects | Business and Process Aspects |
A context-aware augmented reality assisted maintenance system | System Maintenance | System Maintenance |
A Context-aware Virtual Reality First Aid Training Application | Training and Simulation | Training and Simulation |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | Semantic Aspects | User Aspects and Development Approaches |
A Method for Developing 3D User Interfaces of Information Systems | User Aspects and Development Approaches | User Aspects and Development Approaches |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | Software and System Visualization | System Maintenance |
A model-based approach for data integration to improve maintenance management by mixed reality | System Maintenance | System Maintenance |
A Model-based Framework for Context-aware Augmented Reality Applications | Semantic Aspects | Concepts and Languages |
A novel context-aware augmented reality framework for maintenance systems | Semantic Aspects | System Maintenance |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | Software and System Visualization | Concepts and Languages |
A pragmatic approach to augmented reality authoring | User Aspects and Development Approaches | User Aspects and Development Approaches |
A Prototype Augmented Reality Collaborative Process Modelling Tool | Business and Process Aspects | Business and Process Aspects |
A survey of business process simulation visualization | Training and Simulation | Business and Process Aspects |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | Training and Simulation | User Aspects and Development Approaches |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | System Maintenance | System Maintenance |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | User Aspects and Development Approaches | Business and Process Aspects |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | Training and Simulation | Training and Simulation |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | Semantic Aspects | System Maintenance |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | Business and Process Aspects | |
AMIRE - authoring mixed reality | Concepts and Languages | User Aspects and Development Approaches |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | Business and Process Aspects | User Aspects and Development Approaches |
An authorable context-aware augmented reality system to assist the maintenance technicians | System Maintenance | System Maintenance |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | System Maintenance | User Aspects and Development Approaches |
An Ontology for Semantic Representation of an Urban Virtual Environment | Semantic Aspects | Semantic Aspects |
An ontology-based framework for automated code generation of Web AR applications | Semantic Aspects | User Aspects and Development Approaches |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | Semantic Aspects | Concepts and Languages |
An Overview of 3D Software Visualization | Software and System Visualization | Software and System Visualization |
Analysis and design of object-oriented software using multidimensional UML | Software and System Visualization | Concepts and Languages |
Animated UML as a 3d-illustration for teaching OOP | Software and System Visualization | Software and System Visualization |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | User Aspects and Development Approaches | User Aspects and Development Approaches |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | Business and Process Aspects | Business and Process Aspects |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | User Aspects and Development Approaches | User Aspects and Development Approaches |
Augmented reality maintenance demonstrator and associated modelling | System Maintenance | System Maintenance |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | Software and System Visualization | System Maintenance |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | Business and Process Aspects | Business and Process Aspects |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | User Aspects and Development Approaches | User Aspects and Development Approaches |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | Business and Process Aspects | User Aspects and Development Approaches |
Authoring Mixed Reality — A Component and Framework-Based Approach | User Aspects and Development Approaches | User Aspects and Development Approaches |
Authoring of a mixed reality assembly instructor for hierarchical structures | User Aspects and Development Approaches | Training and Simulation |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | System Maintenance | System Maintenance |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | User Aspects and Development Approaches | Concepts and Languages |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | Business and Process Aspects | Business and Process Aspects |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | Business and Process Aspects | Business and Process Aspects |
Building Contextual Augmented Reality Environments with semantics | Semantic Aspects | User Aspects and Development Approaches |
Business Process Management of Virtual Enterprise based on Augmented Reality | Business and Process Aspects | Business and Process Aspects |
Business Process Modelling as Serious Game: Findings from a Field Study | Business and Process Aspects | Business and Process Aspects |
CARL: A Language for Modelling Contextual Augmented Reality Environments | Concepts and Languages | Concepts and Languages |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | Business and Process Aspects | Business and Process Aspects |
Collaborative Business Process Modeling Using 3D Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | Software and System Visualization | Software and System Visualization |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | User Aspects and Development Approaches | Concepts and Languages |
Collaborative Software Modeling in Virtual Reality | Software and System Visualization | Software and System Visualization |
Compiling VR/AR Trainings from Business Process Models | Business and Process Aspects | Business and Process Aspects |
Conceptual knowledge-based modeling of interactive 3D content | Semantic Aspects | Concepts and Languages |
Conceptual Modeling for Virtual Reality | Semantic Aspects | Concepts and Languages |
Conceptual Modeling of Articulated Bodies in Virtual Environments | User Aspects and Development Approaches | Concepts and Languages |
Conceptual modelling in 3D virtual worlds for process communication | Business and Process Aspects | Concepts and Languages |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | Business and Process Aspects | Business and Process Aspects |
Design and Evaluation of a Smart-Glasses-based Service Support System | User Aspects and Development Approaches | User Aspects and Development Approaches |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | Business and Process Aspects | Business and Process Aspects |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | Training and Simulation | Training and Simulation |
Designing Augmented Reality Workflows for Care Specific Tasks | User Aspects and Development Approaches | Business and Process Aspects |
Developing a virtual-world simulation | Training and Simulation | User Aspects and Development Approaches |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | Business and Process Aspects | User Aspects and Development Approaches |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | User Aspects and Development Approaches | User Aspects and Development Approaches |
Development framework for context-aware augmented reality applications | Semantic Aspects | User Aspects and Development Approaches |
Development of a prototype for Smart Glasses-based process modelling | Business and Process Aspects | Business and Process Aspects |
Development of an augmented reality-based process management system: The case of a natural gas power plant | Business and Process Aspects | Business and Process Aspects |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | Business and Process Aspects | User Aspects and Development Approaches |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | Concepts and Languages | User Aspects and Development Approaches |
Enabling Collaborative Business Process Elicitation in Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | Software and System Visualization | Concepts and Languages |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | Semantic Aspects | Semantic Aspects |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | Business and Process Aspects | Business and Process Aspects |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | User Aspects and Development Approaches | |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | Software and System Visualization | Software and System Visualization |
Gamified Virtual Reality for Program Code Structure Comprehension | Software and System Visualization | Software and System Visualization |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | Software and System Visualization | User Aspects and Development Approaches |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | Training and Simulation | Training and Simulation |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | Business and Process Aspects | Business and Process Aspects |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | Business and Process Aspects | Business and Process Aspects |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | Business and Process Aspects | Business and Process Aspects |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | Semantic Aspects | User Aspects and Development Approaches |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | User Aspects and Development Approaches | |
Immersive authoring of Tangible Augmented Reality content: A user study | User Aspects and Development Approaches | User Aspects and Development Approaches |
Immersive Process Model Exploration in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Inference-based creation of synthetic 3D content with ontologies | Semantic Aspects | Concepts and Languages |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | Concepts and Languages | Concepts and Languages |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | User Aspects and Development Approaches | User Aspects and Development Approaches |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | Concepts and Languages | Concepts and Languages |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | Semantic Aspects | Semantic Aspects |
Integration of Augmented Reality into Professional Care Processes | Business and Process Aspects | Business and Process Aspects |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | Business and Process Aspects | Business and Process Aspects |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | Software and System Visualization | Software and System Visualization |
Intelligent Augmented Reality Training for Assembly Tasks | Training and Simulation | Training and Simulation |
Intelligent Augmented Reality Training for Motherboard Assembly | Training and Simulation | Training and Simulation |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | Semantic Aspects | Semantic Aspects |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | Business and Process Aspects | User Aspects and Development Approaches |
Jacob - An Animated Instruction Agent in Virtual Reality | Training and Simulation | Training and Simulation |
Large-scale distributed semantic augmented reality services – A performance evaluation | Semantic Aspects | Semantic Aspects |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | User Aspects and Development Approaches | User Aspects and Development Approaches |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | Software and System Visualization | Business and Process Aspects |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | Business and Process Aspects | Business and Process Aspects |
MASCARET: creating virtual learning environments from system modelling | Training and Simulation | Concepts and Languages |
MASCARET: pedagogical multi-agents systems for virtual environment for training | Training and Simulation | Training and Simulation |
MeRiTS: Simulation-Based Training for Healthcare Professionals | Training and Simulation | Training and Simulation |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | Software and System Visualization | User Aspects and Development Approaches |
Mixed reality cyber-physical systems control and workflow composition | Business and Process Aspects | Business and Process Aspects |
Mobile Service Support based on Smart Glasses | Business and Process Aspects | System Maintenance |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | Business and Process Aspects | Business and Process Aspects |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | Business and Process Aspects | Concepts and Languages |
Model-Based Product Configuration in Augmented Reality Applications | Business and Process Aspects | User Aspects and Development Approaches |
Model-based training of manual procedures in automated production systems | Training and Simulation | Training and Simulation |
Model-driven development of augmented reality-based editors for domain specific languages | Concepts and Languages | User Aspects and Development Approaches |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | Concepts and Languages | User Aspects and Development Approaches |
Modeling Augmented Reality User Interfaces with SSIML/AR | User Aspects and Development Approaches | Concepts and Languages |
Modeling Interactive Augmented Reality Environments | User Aspects and Development Approaches | Concepts and Languages |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | Software and System Visualization | Software and System Visualization |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | User Aspects and Development Approaches | System Maintenance |
Notational Support for the Design of Augmented Reality Systems | Concepts and Languages | Concepts and Languages |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | Software and System Visualization | Software and System Visualization |
On Generating Virtual Worlds from Domain Ontologies | Semantic Aspects | User Aspects and Development Approaches |
On the Development of Context-Aware Augmented Reality Applications | Semantic Aspects | User Aspects and Development Approaches |
Ontology based approach to development of augmented reality applications | Semantic Aspects | Concepts and Languages |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | Semantic Aspects | Concepts and Languages |
Ontology-Driven Generation of Interactive 3D Worlds | Semantic Aspects | User Aspects and Development Approaches |
Petri net-based VR model interactive behaviour specification and control for maintaining training | Training and Simulation | System Maintenance |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | Business and Process Aspects | Business and Process Aspects |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | User Aspects and Development Approaches | Concepts and Languages |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | User Aspects and Development Approaches | Concepts and Languages |
Process Attribute Visualization in 3D and Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | Business and Process Aspects | Business and Process Aspects |
Process training for industrial organisations using 3D environments: An empirical analysis | Training and Simulation | Training and Simulation |
ProcessCity: Visualizing Business Processes as City Metaphor | Business and Process Aspects | Business and Process Aspects |
ProConAR: A Tool Support for Model-Based AR Product Configuration | Business and Process Aspects | User Aspects and Development Approaches |
RUBE: a customized 2D and 3D modeling framework for simulation | Training and Simulation | Concepts and Languages |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | Software and System Visualization | Software and System Visualization |
Semantic model for distributed augmented reality services | Semantic Aspects | Semantic Aspects |
Semantic modeling of Virtual Environments using MASCARET | Semantic Aspects | Semantic Aspects |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | Semantic Aspects | Semantic Aspects |
Semantic Representation of Domain Knowledge for Professional VR Training | Semantic Aspects | Semantic Aspects |
Software Model Creation with Multidimensional UML | Software and System Visualization | Concepts and Languages |
Specifying generic depictions of language constructs for 3D visual languages | Concepts and Languages | Concepts and Languages |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | Concepts and Languages | Concepts and Languages |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | Concepts and Languages | User Aspects and Development Approaches |
SSIML/Components: a visual language for the abstract specification of 3D components | Concepts and Languages | Concepts and Languages |
SSIML: designing structure and application integration of 3D scenes | Concepts and Languages | User Aspects and Development Approaches |
Statechart modelling of interactive gesture-based applications | Software and System Visualization | Concepts and Languages |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | Business and Process Aspects | Business and Process Aspects |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | User Aspects and Development Approaches | System Maintenance |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | Business and Process Aspects | System Maintenance |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | Software and System Visualization | Concepts and Languages |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | Business and Process Aspects | Concepts and Languages |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | Software and System Visualization | User Aspects and Development Approaches |
Three Dimensional UML Using Force Directed Layout | Software and System Visualization | Software and System Visualization |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | User Aspects and Development Approaches | Concepts and Languages |
Towards a Virtual Reality-based Process Elicitation System | Business and Process Aspects | Business and Process Aspects |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | User Aspects and Development Approaches | User Aspects and Development Approaches |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | Business and Process Aspects | Business and Process Aspects |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | Concepts and Languages | Concepts and Languages |
UBBA: Unity Based BPMN Animator | Business and Process Aspects | Business and Process Aspects |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | Software and System Visualization | Software and System Visualization |
Using virtual worlds for collaborative business process modeling | Business and Process Aspects | Business and Process Aspects |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | Business and Process Aspects | Business and Process Aspects |
Virtual but visible software | Software and System Visualization | Software and System Visualization |
Virtual Environment Visualisation of Executable Business Process Models | Business and Process Aspects | Business and Process Aspects |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | Training and Simulation | Concepts and Languages |
Virtual Reality in Model Based Systems Engineering: A Review Paper | Software and System Visualization | Concepts and Languages |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | Training and Simulation | Training and Simulation |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | Business and Process Aspects | Business and Process Aspects |
VisAr3D: an innovative 3D visualization of UML models | Software and System Visualization | Software and System Visualization |
Visualizing Business Process Models on Virtual Reality Screens | Business and Process Aspects | Business and Process Aspects |
Visualizing live software systems in 3D | Software and System Visualization | Business and Process Aspects |
Visualizing Multiple Process Attributes in one 3D Process Representation | Business and Process Aspects | Business and Process Aspects |
Visualizing Software in an Immersive Virtual Reality Environment | Software and System Visualization | Software and System Visualization |
VR Training for Warehouse Management | Training and Simulation | Training and Simulation |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | User Aspects and Development Approaches | User Aspects and Development Approaches |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | Business and Process Aspects | Business and Process Aspects |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | User Aspects and Development Approaches | Business and Process Aspects |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | User Aspects and Development Approaches | User Aspects and Development Approaches |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | Software and System Visualization | Software and System Visualization |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | User Aspects and Development Approaches | User Aspects and Development Approaches |
Workflow ART: a framework for multidimensional workflow analysis | Business and Process Aspects | Business and Process Aspects |
Workflow-based Setup of Smart Devices in Mixed Reality | Business and Process Aspects | User Aspects and Development Approaches |
X3D-UML: 3D UML Mechatronic Diagrams | Software and System Visualization | Concepts and Languages |
X3D-UML: 3D UML State Machine Diagrams | Software and System Visualization | Concepts and Languages |
X3D-UML: enabling advanced UML visualisation through X3D | Software and System Visualization | Concepts and Languages |
Title | Final Allocation Reviewers 1 and 2 |
Final Allocation Reviewer 3 |
---|---|---|
3D behavioral model design for simulation and software engineering | Training and Simulation | Software and System Visualization |
3D gadgets for business process visualization---a case study | Business and Process Aspects | Business and Process Aspects |
3D Progressive Education Environment for S-BPM | Business and Process Aspects | Business and Process Aspects |
3D representation of business process models | Business and Process Aspects | Business and Process Aspects |
3D Support for Business Process Simulation | Business and Process Aspects | Business and Process Aspects |
3D Virtual World BPM Training Systems: Process Gateway Experimental Results | Training and Simulation | Training and Simulation |
3D visualisation of code structures in Java software systems | Software and System Visualization | Software and System Visualization |
3D visualization for software development | Software and System Visualization | Software and System Visualization |
3D Visualization of Class Template Diagrams for Deployed Open Source Applications | Software and System Visualization | Software and System Visualization |
3D-Visualization of Petri Net Models: Concept and Realization | Software and System Visualization | Software and System Visualization |
A 3D Visualization Approach for Process Training in Office Environments | Training and Simulation | Training and Simulation |
A 3D-Navigator for Business Process Models | Business and Process Aspects | Business and Process Aspects |
A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes | Business and Process Aspects | Business and Process Aspects |
A context-aware augmented reality assisted maintenance system | System Maintenance | System Maintenance |
A Context-aware Virtual Reality First Aid Training Application | Training and Simulation | Training and Simulation |
A Framework for Context-Dependent Augmented Reality Applications Using Machine Learning and Ontological Reasoning | Semantic Aspects | Semantic Aspects |
A Method for Developing 3D User Interfaces of Information Systems | User Aspects and Development Approaches | User Aspects and Development Approaches |
A method for efficient and task oriented configuration of Virtual Reality (VR) Models for the Analysis of Technical Systems | Software and System Visualization | User Aspects and Development Approaches |
A model-based approach for data integration to improve maintenance management by mixed reality | System Maintenance | System Maintenance |
A Model-based Framework for Context-aware Augmented Reality Applications | Semantic Aspects | Concepts and Languages |
A novel context-aware augmented reality framework for maintenance systems | Semantic Aspects | Semantic Aspects |
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument: | Software and System Visualization | Concepts and Languages |
A pragmatic approach to augmented reality authoring | User Aspects and Development Approaches | User Aspects and Development Approaches |
A Prototype Augmented Reality Collaborative Process Modelling Tool | Business and Process Aspects | Business and Process Aspects |
A survey of business process simulation visualization | Training and Simulation | Business and Process Aspects |
A systematic design method of adaptive augmented reality work instruction for complex industrial operations | Training and Simulation | User Aspects and Development Approaches |
A systematic review of Augmented Reality content-related techniques for knowledge transfer in maintenance applications | System Maintenance | System Maintenance |
A Theoretical Basis for Using Virtual Worlds as a Personalised Process Visualisation Approach | User Aspects and Development Approaches | Business and Process Aspects |
A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining | Training and Simulation | Training and Simulation |
A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircra | Semantic Aspects | System Maintenance |
Adjusting AR-Workflows of Care Tasks: Experiences from an Initial Study | Business and Process Aspects | Business and Process Aspects |
AMIRE - authoring mixed reality | Concepts and Languages | Training and Simulation |
An Approach for Building Product Use-Case Scenarios in Different Virtual Reality Systems | Business and Process Aspects | User Aspects and Development Approaches |
An authorable context-aware augmented reality system to assist the maintenance technicians | System Maintenance | System Maintenance |
An Interactive Task Modeling Method for the Development of Augmented Reality Maintenance Guiding System | System Maintenance | Concepts and Languages |
An Ontology for Semantic Representation of an Urban Virtual Environment | Semantic Aspects | Semantic Aspects |
An ontology-based framework for automated code generation of Web AR applications | Semantic Aspects | User Aspects and Development Approaches |
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments | Semantic Aspects | Concepts and Languages |
An Overview of 3D Software Visualization | Software and System Visualization | Software and System Visualization |
Analysis and design of object-oriented software using multidimensional UML | Software and System Visualization | Software and System Visualization |
Animated UML as a 3d-illustration for teaching OOP | Software and System Visualization | Software and System Visualization |
APRIL A High-Level Framework for Creating Augmented Reality Presentations | User Aspects and Development Approaches | User Aspects and Development Approaches |
Assessing Process Attribute Visualization and Interaction Approaches Based on a Controlled Experiment | Business and Process Aspects | Business and Process Aspects |
Assistance to Scenarisation of VR-Oriented Pedagogical Activities: Models and Tools | User Aspects and Development Approaches | User Aspects and Development Approaches |
Augmented reality maintenance demonstrator and associated modelling | System Maintenance | System Maintenance |
Augmented Reality Supported Modeling of Industrial Systems to Infer Software Configuration | Software and System Visualization | User Aspects and Development Approaches |
Augmented Reality-Based Process Modelling for the Internet of Things with HoloFlows | Business and Process Aspects | Business and Process Aspects |
Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata | User Aspects and Development Approaches | User Aspects and Development Approaches |
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes | Business and Process Aspects | User Aspects and Development Approaches |
Authoring Mixed Reality — A Component and Framework-Based Approach | User Aspects and Development Approaches | User Aspects and Development Approaches |
Authoring of a mixed reality assembly instructor for hierarchical structures | User Aspects and Development Approaches | Training and Simulation |
Automated Procedure Reconfiguration Framework for Augmented Reality-Guided Maintenance Applications | System Maintenance | System Maintenance |
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents | User Aspects and Development Approaches | User Aspects and Development Approaches |
BPM to Go: Supporting Business Processes in a Mobile and Sensing World | Business and Process Aspects | Business and Process Aspects |
BPMN4SGA: A BPMN Extension for Smart Glasses Applications to enable Process Visualisations | Business and Process Aspects | Business and Process Aspects |
Building Contextual Augmented Reality Environments with semantics | Semantic Aspects | Semantic Aspects |
Business Process Management of Virtual Enterprise based on Augmented Reality | Business and Process Aspects | Business and Process Aspects |
Business Process Modelling as Serious Game: Findings from a Field Study | Business and Process Aspects | Business and Process Aspects |
CARL: A Language for Modelling Contextual Augmented Reality Environments | Concepts and Languages | Concepts and Languages |
Closing spatial und motivational gaps: Virtual Reality in Business Process Improvement | Business and Process Aspects | Business and Process Aspects |
Collaborative Business Process Modeling Using 3D Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Collaborative Modeling and Visualization of Software Systems Using Multidimensional UML | Software and System Visualization | Software and System Visualization |
Collaborative Modeling of Use Case & Damage Scenarios in Online Workshops Using a 3D Environment | User Aspects and Development Approaches | Concepts and Languages |
Collaborative Software Modeling in Virtual Reality | Software and System Visualization | Software and System Visualization |
Compiling VR/AR Trainings from Business Process Models | Business and Process Aspects | Business and Process Aspects |
Conceptual knowledge-based modeling of interactive 3D content | Semantic Aspects | Semantic Aspects |
Conceptual Modeling for Virtual Reality | Semantic Aspects | Concepts and Languages |
Conceptual Modeling of Articulated Bodies in Virtual Environments | User Aspects and Development Approaches | Concepts and Languages |
Conceptual modelling in 3D virtual worlds for process communication | Business and Process Aspects | Business and Process Aspects |
Design and Development of a Process Modelling Environment for Business Process Utilization within Smart Glasses | Business and Process Aspects | Business and Process Aspects |
Design and Evaluation of a Smart-Glasses-based Service Support System | User Aspects and Development Approaches | User Aspects and Development Approaches |
Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams | Business and Process Aspects | Business and Process Aspects |
Design and implementation of a virtual world training simulation of ICU first hour handover processes | Training and Simulation | Training and Simulation |
Designing Augmented Reality Workflows for Care Specific Tasks | User Aspects and Development Approaches | User Aspects and Development Approaches |
Developing a virtual-world simulation | Training and Simulation | Training and Simulation |
Developing augmented reality capabilities for industry 4.0 small enterprises: Lessons learnt from a content authoring case study | Business and Process Aspects | User Aspects and Development Approaches |
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions | User Aspects and Development Approaches | User Aspects and Development Approaches |
Development framework for context-aware augmented reality applications | Semantic Aspects | User Aspects and Development Approaches |
Development of a prototype for Smart Glasses-based process modelling | Business and Process Aspects | Business and Process Aspects |
Development of an augmented reality-based process management system: The case of a natural gas power plant | Business and Process Aspects | Business and Process Aspects |
DEViL3D – A Generator Framework for Three-Dimensional Visual Languages | Business and Process Aspects | User Aspects and Development Approaches |
Eclipse GEF3D: Bringing 3D to Existing 2D Editors | Concepts and Languages | User Aspects and Development Approaches |
Enabling Collaborative Business Process Elicitation in Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Enhancing UML Conceptual Modeling through the Use of Virtual Reality | Software and System Visualization | Concepts and Languages |
Ensuring semantic spatial constraints in virtual environments using UML/OCL | Semantic Aspects | Semantic Aspects |
Evaluating Compliance State Visualizations for Multiple Process Models and Instances | Business and Process Aspects | Business and Process Aspects |
Expanding Stakeholder Participation in Upfront System Engineering through Storytelling in Virtual Worlds: MADNI | User Aspects and Development Approaches | User Aspects and Development Approaches |
Exploring Microsoft Hololens for Interactive Visualization of UML Diagrams | Software and System Visualization | Software and System Visualization |
Gamified Virtual Reality for Program Code Structure Comprehension | Software and System Visualization |
Software and System Visualization |
Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | Software and System Visualization | User Aspects and Development Approaches |
Geist3D, a Simulation Tool for Geometry-Driven Petri Nets | Training and Simulation | Training and Simulation |
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications | Business and Process Aspects | Business and Process Aspects |
HoloFlows: modelling of processes for the Internet of Things in mixed reality | Business and Process Aspects | Business and Process Aspects |
How to Create a New Generation of Industrial Processes Simulation by Coupling Simulation Tools with VR Platforms | Business and Process Aspects | Business and Process Aspects |
Hybrid recommendations and dynamic authoring for AR knowledge capture and re-use in diagnosis applications | Semantic Aspects | System Maintenance |
IMMERSIVE ABSTRACTION: A NEW MORPHOLOGY OF INTUITIVE INTERACTION WITH SYSTEM MODELS | User Aspects and Development Approaches | Concepts and Languages |
Immersive authoring of Tangible Augmented Reality content: A user study | User Aspects and Development Approaches | User Aspects and Development Approaches |
Immersive Process Model Exploration in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Improving Remote Collaborative Process Modelling using Embodiment in 3D Virtual Environments | Business and Process Aspects | Business and Process Aspects |
Inference-based creation of synthetic 3D content with ontologies | Semantic Aspects | Semantic Aspects |
Initial Concepts for Augmented and Virtual Reality-based Enterprise Modeling | Concepts and Languages | Concepts and Languages |
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications | User Aspects and Development Approaches | User Aspects and Development Approaches |
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach: | Concepts and Languages | Concepts and Languages |
Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach | Semantic Aspects | Semantic Aspects |
Integration of Augmented Reality into Professional Care Processes | Business and Process Aspects | Business and Process Aspects |
Integration of Augmented Reality Technologies in Process Modeling - The Augmentation of Real World Scenarios With the KMDL: | Business and Process Aspects | Business and Process Aspects |
Integration of SysML models in a 3D environment for Virtual Testing and Validation | Software and System Visualization | Software and System Visualization |
Intelligent Augmented Reality Training for Assembly Tasks | Training and Simulation | Training and Simulation |
Intelligent Augmented Reality Training for Motherboard Assembly | Training and Simulation | Training and Simulation |
Intelligent Modelling of Virtual Worlds Using Domain Ontologies | Semantic Aspects | Semantic Aspects |
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model | Business and Process Aspects | User Aspects and Development Approaches |
Jacob - An Animated Instruction Agent in Virtual Reality | Training and Simulation | Training and Simulation |
Large-scale distributed semantic augmented reality services – A performance evaluation | Semantic Aspects | Semantic Aspects |
LETS DO DESIGN THINKING VIRTUALLY: DESIGN AND EVALUATION OF A VIRTUAL REALITY APPLICATION FOR COLLABORATIVE PROTOTYPING | User Aspects and Development Approaches | User Aspects and Development Approaches |
Lets Get in Touch - Decision Making about Enterprise Architecture Using 3D Visualization in Augmented Reality | Software and System Visualization | Business and Process Aspects |
Leveraging Augmented Reality to Support Context Aware Tasks in Alignment with Business Processes | Business and Process Aspects | Business and Process Aspects |
MASCARET: creating virtual learning environments from system modelling | Training and Simulation | Concepts and Languages |
MASCARET: pedagogical multi-agents systems for virtual environment for training | Training and Simulation | Training and Simulation |
MeRiTS: Simulation-Based Training for Healthcare Professionals | Training and Simulation | Training and Simulation |
METHOD FOR 3D-ENVIRONMENT DRIVEN DOMAIN KNOWLEDGE ELICITATION AND SYSTEM MODEL GENERATION | Software and System Visualization | User Aspects and Development Approaches |
Mixed reality cyber-physical systems control and workflow composition | Business and Process Aspects | Business and Process Aspects |
Mobile Service Support based on Smart Glasses | Business and Process Aspects | Business and Process Aspects |
Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds | Business and Process Aspects | Business and Process Aspects |
Model based systems engineering (MBSE) approach for configurable product use-case scenarios in virtual environments | Business and Process Aspects | User Aspects and Development Approaches |
Model-Based Product Configuration in Augmented Reality Applications | Business and Process Aspects | User Aspects and Development Approaches |
Model-based training of manual procedures in automated production systems | Training and Simulation | Training and Simulation |
Model-driven development of augmented reality-based editors for domain specific languages | Concepts and Languages | User Aspects and Development Approaches |
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript | Concepts and Languages | User Aspects and Development Approaches |
Modeling Augmented Reality User Interfaces with SSIML/AR | User Aspects and Development Approaches | Concepts and Languages |
Modeling Interactive Augmented Reality Environments | User Aspects and Development Approaches | Concepts and Languages |
Modeling, Visualizing, and Checking Software Architectures Collaboratively in Shared Virtual Worlds | Software and System Visualization | Software and System Visualization |
Multi-modal augmented-reality assembly guidance based on bare-hand interface | User Aspects and Development Approaches | System Maintenance |
Notational Support for the Design of Augmented Reality Systems | Concepts and Languages | Concepts and Languages |
On better understanding UML diagrams through interactive three-dimensional visualization and animation | Software and System Visualization | Software and System Visualization |
On Generating Virtual Worlds from Domain Ontologies | Semantic Aspects | User Aspects and Development Approaches |
On the Development of Context-Aware Augmented Reality Applications | Semantic Aspects | Semantic Aspects |
Ontology based approach to development of augmented reality applications | Semantic Aspects | Semantic Aspects |
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review: Ontology-Based Representation and Modelling of Synthetic 3D Content | Semantic Aspects | Semantic Aspects |
Ontology-Driven Generation of Interactive 3D Worlds | Semantic Aspects | User Aspects and Development Approaches |
Petri net-based VR model interactive behaviour specification and control for maintaining training | Training and Simulation | Concepts and Languages |
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System | Business and Process Aspects | Business and Process Aspects |
PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments | User Aspects and Development Approaches | Concepts and Languages |
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments | User Aspects and Development Approaches | Concepts and Languages |
Process Attribute Visualization in 3D and Virtual Reality | Business and Process Aspects | Business and Process Aspects |
Process Modeling Within Augmented Reality: The Bidirectional Interplay of Two Worlds | Business and Process Aspects | Business and Process Aspects |
Process training for industrial organisations using 3D environments: An empirical analysis | Training and Simulation | Training and Simulation |
ProcessCity: Visualizing Business Processes as City Metaphor | Business and Process Aspects | Business and Process Aspects |
ProConAR: A Tool Support for Model-Based AR Product Configuration | Business and Process Aspects | User Aspects and Development Approaches |
RUBE: a customized 2D and 3D modeling framework for simulation | Training and Simulation | User Aspects and Development Approaches |
Seeking the Treasures of Theoretical Computer Science Education: Towards Educational Virtual Reality for the Visualization of Finite State Machines | Software and System Visualization | Software and System Visualization |
Semantic model for distributed augmented reality services | Semantic Aspects | Semantic Aspects |
Semantic modeling of Virtual Environments using MASCARET | Semantic Aspects | Semantic Aspects |
Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies | Semantic Aspects | Semantic Aspects |
Semantic Representation of Domain Knowledge for Professional VR Training | Semantic Aspects | Semantic Aspects |
Software Model Creation with Multidimensional UML | Software and System Visualization | Software and System Visualization |
Specifying generic depictions of language constructs for 3D visual languages | Concepts and Languages | Concepts and Languages |
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces | Concepts and Languages | Concepts and Languages |
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications | Concepts and Languages | Concepts and Languages |
SSIML/Components: a visual language for the abstract specification of 3D components | Concepts and Languages | Concepts and Languages |
SSIML: designing structure and application integration of 3D scenes | Concepts and Languages | Concepts and Languages |
Statechart modelling of interactive gesture-based applications | Software and System Visualization | Concepts and Languages |
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication: | Business and Process Aspects | Business and Process Aspects |
Study on Virtual Intelligent Assembly System for Machine Tools Based on Multi-Agent and Petri-Net | User Aspects and Development Approaches | Concepts and Languages |
Supporting Augmented Reality Industry 4.0 Processes with Context-aware Processing and Situational Knowledge | Business and Process Aspects | Business and Process Aspects |
SYSML BEHAVIOUR MODELS FOR DESCRIPTION OF VIRTUAL REALITY ENVIRONMENTS FOR EARLY EVALUATION OF A PRODUCT | Software and System Visualization | Concepts and Languages |
The Next Generation – Design and Implementation of a Smart Glasses-based Modelling System | Business and Process Aspects | Concepts and Languages |
The Reuse of SysML Behaviour Models for Creating Product Use Cases in Virtual Reality | Software and System Visualization | Concepts and Languages |
Three Dimensional UML Using Force Directed Layout | Software and System Visualization | Software and System Visualization |
Toward an Experiential Design Language: Augmenting Model-based Systems Engineering with Technical Storytelling in Virtual Worlds | User Aspects and Development Approaches | Concepts and Languages |
Towards a Virtual Reality-based Process Elicitation System | Business and Process Aspects | Business and Process Aspects |
Towards Automating the Construction of Augmented Reality Interfaces for Information Systems | User Aspects and Development Approaches | User Aspects and Development Approaches |
Towards Context-Aware Process Guidance in Cyber-Physical Systems with Augmented Reality | Business and Process Aspects | Business and Process Aspects |
Towards Domain-Specific Modelling Environments Based on Augmented Reality | Concepts and Languages | Concepts and Languages |
UBBA: Unity Based BPMN Animator | Business and Process Aspects | Business and Process Aspects |
Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling | Software and System Visualization | Software and System Visualization |
Using virtual worlds for collaborative business process modeling | Business and Process Aspects | Business and Process Aspects |
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation | Business and Process Aspects | Business and Process Aspects |
Virtual but visible software | Software and System Visualization | Software and System Visualization |
Virtual Environment Visualisation of Executable Business Process Models | Business and Process Aspects | Business and Process Aspects |
Virtual Factory: Competence-Based Adaptive Modelling and Simulation Approach for Manufacturing Enterprise | Training and Simulation | Concepts and Languages |
Virtual Reality in Model Based Systems Engineering: A Review Paper | Software and System Visualization | User Aspects and Development Approaches |
Virtual Reality Simulation for the Operating Room: Proficiency-Based Training as a Paradigm Shift in Surgical Skills Training | Training and Simulation | Training and Simulation |
Virtual Worlds as a Model-View Approach to the Communication of Business Processes Models | Business and Process Aspects | Business and Process Aspects |
VisAr3D: an innovative 3D visualization of UML models | Software and System Visualization | Software and System Visualization |
Visualizing Business Process Models on Virtual Reality Screens | Business and Process Aspects | Business and Process Aspects |
Visualizing live software systems in 3D | Software and System Visualization | Software and System Visualization |
Visualizing Multiple Process Attributes in one 3D Process Representation | Business and Process Aspects | Business and Process Aspects |
Visualizing Software in an Immersive Virtual Reality Environment | Software and System Visualization | Software and System Visualization |
VR Training for Warehouse Management | Training and Simulation | Training and Simulation |
VR-BPMN: Visualizing BPMN Models in Virtual Reality | Business and Process Aspects | Business and Process Aspects |
VR-DeMo: a Tool-supported Approach Facilitating Flexible Development of Virtual Environments using Conceptual Modelling | User Aspects and Development Approaches | User Aspects and Development Approaches |
VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN | Business and Process Aspects | Business and Process Aspects |
VR-EAT: Visualization of Enterprise Architecture Tool Diagrams in Virtual Reality | User Aspects and Development Approaches | Business and Process Aspects |
VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes | User Aspects and Development Approaches | User Aspects and Development Approaches |
VR-UML: The Unified Modeling Language in Virtual Reality – An Immersive Modeling Experience | Software and System Visualization | Software and System Visualization |
When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework | User Aspects and Development Approaches | User Aspects and Development Approaches |
Workflow ART: a framework for multidimensional workflow analysis | Business and Process Aspects | Business and Process Aspects |
Workflow-based Setup of Smart Devices in Mixed Reality | Business and Process Aspects | User Aspects and Development Approaches |
X3D-UML: 3D UML Mechatronic Diagrams | Software and System Visualization | Software and System Visualization |
X3D-UML: 3D UML State Machine Diagrams | Software and System Visualization | Concepts and Languages |
X3D-UML: enabling advanced UML visualisation through X3D | Software and System Visualization | Concepts and Languages |